Man1st0r

Russia
On FACEIT since 2020 95 matches tracked
Last updated:

How does Man1st0r play?

Rating 1.08 K/R 0.80 ADR 85.6 from 95 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 95 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 1.04+0.05 · Ø 0.99 better than 67%
Pistol kills per match 2.2
Knife kills 9 in 95 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 14.1%+1.0 pp · Ø 13.1% better than 74%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 17x 4K, 3 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 44%+8 pp · Ø 36% better than 96%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 77%+4 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.11, ADR −5.8

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: June 2026 with 0.90. Last 3 months: 0.77 (at the start 0.86). Clearly above the average (0.72).

Patterns

From the last 95 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +23 ELO
36 matches · 36% win rate
Between 18:00 and 24:00 ±0 ELO, win rate 40%

Man1st0r loses the most ELO from match 5 of the day: +23 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.11 · Anubis
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 95 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
54% better than 66%
0.83 better than 90%
86.8 better than 82%
1.12 better than 83%
44% of 254 duels better than 17%
48% of 21 situations better than 76%
Dust 225
32% better than 4%
0.79 better than 79%
84.6 better than 73%
1.05 better than 63%
51% of 168 duels better than 54%
17% of 24 situations better than 6%
Anubis11
45% -
0.82 -
88.0 -
1.14-
46% of 84 duels -
10% of 10 situations -
Nuke8
63% -
0.84 -
87.8 -
1.08-
46% of 48 duels -
0% of 4 situations -
Ancient7
43% -
0.63 -
74.0 -
0.79-
63% of 40 duels -
67% of 6 situations -
Inferno3
100% -
0.77 -
86.6 -
1.10-
70% of 10 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Man1st0r plays

Across 95 matches Man1st0r averages K/R 0.80, ADR 85.6 and a rating of 1.08. Biggest strength: Rounds with first kill at 15%, better than 96% of level 8 players. Most room to improve: Deaths per round at 77%, better than only 7% of level 8 players. Averages 18.4 kills per match with 47% headshots. The strongest map is Mirage with a 54% win rate in 37 matches. In 41 of 95 matches the rating was 1.10 or higher (43%), in 32 it was below 0.90. In 63 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: June 2026 at 1.22. Man1st0r loses the most ELO from match 5 of the day (+23 ELO, win rate 36%). Things go best on Mirage (+48 ELO, win rate 54%). Improved over the last three months: Headshots +2 pp, Win rate +7 pp. Got weaker: K/R −0.09, Rating −0.11, ADR −5.8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.