Malovat390

Russia
99 matches tracked 23 matches in 30 days
Last updated:

How does Malovat390 play?

Rating 0.96 K/R 0.67 ADR 70.0 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 99 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 40%
Opening duels won 52%+2 pp · Ø 50% better than 74%

Clutch

Average
Last one alive

12% of 1v2s won and so well below the average (23%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 41%
Clutch 1v2 won 12%−11 pp · Ø 23% better than 7%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly above the average (45%).

Headshot rate 50%+5 pp · Ø 45% better than 78%
AWP share of kills 6%−5 pp · Ø 11% better than 36%
K/D 0.98−0.02 · Ø 1.00 better than 56%
Pistol kills per match 2.4
Knife kills 3 in 99 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).

2K rounds 11.9%−1.2 pp · Ø 13.1% better than 27%
3K rounds 3.1%−0.8 pp · Ø 3.9% better than 24%
MVPs per match 2.0−0.2 · Ø 2.2 better than 33%
4Ks and aces 12x 4K, 0 aces in 79 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 6%
Utility damage per round 3.2−0.8 · Ø 4.0 better than 29%
Enemies flashed per round 0.33+0.06 · Ø 0.27 better than 71%
Deaths per round 69%−3 pp · Ø 72% better than 90%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.67, ADR at 69.8, Headshots at 50%
▼ Got worse
Rating −0.07, Win rate −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.67 (at the start 0.68). Slightly below the average (0.72).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −5 ELO
28 matches · 54% win rate

Malovat390 loses the most ELO on Dust 2: −5 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 1.73 · Nuke

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
59% better than 79%
0.69 better than 40%
73.5 better than 22%
1.01 better than 61%
55% of 159 duels better than 79%
48% of 31 situations better than 77%
Dust 228
54% better than 64%
0.65 better than 21%
67.5 better than 4%
0.93 better than 30%
44% of 88 duels better than 20%
32% of 22 situations better than 40%
Anubis12
58% -
0.68 -
65.1 -
0.97-
48% of 42 duels -
45% of 11 situations -
Ancient10
30% -
0.64 -
69.9 -
0.87-
53% of 38 duels -
40% of 5 situations -
Nuke5
40% -
0.72 -
66.5 -
1.01-
50% of 16 duels -
40% of 5 situations -
Inferno3
33% -
0.62 -
68.5 -
0.92-
78% of 9 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Malovat390 plays

Across 99 matches Malovat390 averages K/R 0.67, ADR 70.0 and a rating of 0.96. Biggest strength: Deaths per round at just 69% (lower is better), better than 90% of level 6 players. Most room to improve: Utility hit rate at 26%, better than only 6% of level 6 players. Averages 14.6 kills per match with 50% headshots. The strongest map is Mirage with a 59% win rate in 39 matches. In 31 of 99 matches the rating was 1.10 or higher (31%), in 41 it was below 0.90. In 79 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: October 2026 at 1.32. Malovat390 loses the most ELO on Dust 2 (−5 ELO, win rate 54%). Things go best on Mirage (+88 ELO, win rate 59%). Match no. 1 of the day goes best: 58% win rate, +78 ELO. Got weaker: Rating −0.07, Win rate −9 pp. Unchanged in recent months: K/R at 0.67, ADR at 69.8, Headshots at 50%. Last 30 days: 23 matches, win rate 43%, net ELO +58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.