Maks7890

Germany
177 matches tracked 121 matches in 30 days
Last updated:

How does Maks7890 play?

Rating 0.89 K/R 0.68 ADR 77.7 from 177 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 45%
Rating distribution from 177 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 41%
Player type
Goes in first and opens the round
More first kills per match than the level 2 average. Higher headshot rate than the level 2 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 2 about average weaker than most
Level 2

Compared with 620 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (9%).

Rounds with first kill 16%+7 pp · Ø 9% better than 98%
Opening duels won 49%+2 pp · Ø 47% better than 69%

Clutch

Average
Last one alive

0.9 clutch kills per match and so well below the average (1.8).

Clutch 1v1 won 42%+5 pp · Ø 37% better than 77%
Clutch 1v2 won 22%−1 pp · Ø 23% better than 66%
Clutch kills per match 0.9−0.9 · Ø 1.8 better than 6%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so well above the average (40%).

Headshot rate 49%+9 pp · Ø 40% better than 91%
AWP share of kills 1%−9 pp · Ø 10% better than 9%
K/D 0.86−0.05 · Ø 0.91 better than 39%
Pistol kills per match 2.6
Knife kills 1 in 177 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well above the average (1.8).

2K rounds 12.3%+0.6 pp · Ø 11.7% better than 64%
3K rounds 3.3%−0.1 pp · Ø 3.4% better than 55%
MVPs per match 2.0+0.2 · Ø 1.8 better than 67%
4Ks and aces 17x 4K, 1 ace in 177 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.23).

Utility hit rate 32%−1 pp · Ø 33% better than 48%
Utility damage per round 2.0−1.7 · Ø 3.7 better than 20%
Enemies flashed per round 0.04−0.19 · Ø 0.23 better than 6%
Deaths per round 78%+4 pp · Ø 74% better than 14%

Progress

One value per month, dashed line is the level 2 average
Whether Maks7890 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 177 matches, all from the last 3 months.

Kills per round (K/R)

0.64
SepOct

Patterns

From the last 177 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −86 ELO
56 matches · 55% win rate
In match 1 of the day −81 ELO
22 matches · 32% win rate
Between 6:00 and 12:00 −147 ELO, win rate 25%

Maks7890 loses the most ELO on Dust 2: −86 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 1.96 · Ancient
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 177 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
61% better than 92%
0.72 better than 77%
78.0 better than 72%
0.98 better than 75%
51% of 388 duels better than 73%
51% of 35 situations better than 89%
Dust 256
55% better than 77%
0.65 better than 42%
76.8 better than 60%
0.86 better than 31%
51% of 418 duels better than 70%
42% of 26 situations better than 65%
Ancient34
53% better than 61%
0.74 better than 83%
86.8 better than 93%
0.94 better than 65%
48% of 227 duels better than 62%
26% of 19 situations better than 28%
Anubis24
38% better than 16%
0.56 better than 11%
68.3 better than 20%
0.70 better than 4%
41% of 158 duels better than 20%
36% of 11 situations right on the average
Nuke4
25% -
0.44 -
59.3 -
0.48-
42% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Maks7890 plays

Across 177 matches Maks7890 averages K/R 0.68, ADR 77.7 and a rating of 0.89. Biggest strength: Rounds with first kill at 16%, better than 98% of level 2 players. Most room to improve: Deaths per round at 78%, better than only 14% of level 2 players. Averages 14.5 kills per match with 49% headshots. The strongest map is Mirage with a 61% win rate in 59 matches. In 44 of 177 matches the rating was 1.10 or higher (25%), in 97 it was below 0.90. In 177 matches with detailed stats: 17 4Ks and 1 ace. Maks7890 loses the most ELO on Dust 2 (−86 ELO, win rate 55%). Last 30 days: 121 matches, win rate 50%, net ELO −156.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.