MajdFTW

Palestine
On FACEIT since 2024 273 matches tracked 39 matches in 30 days
Last updated:

How does MajdFTW play?

Rating 1.07 (from 265 matches) K/R 0.78 ADR 86.6 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 265 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (213 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 57%+7 pp · Ø 50% better than 92%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 24%+4 pp · Ø 20% better than 69%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly above the average (1.00).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 3.1
Knife kills 8 in 273 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.1%).

2K rounds 14.4%+1.3 pp · Ø 13.1% better than 78%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 73%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 52x 4K, 6 aces in 213 matches

Utility and deaths

Average
Nades, flashes and deaths

0.51 enemies flashed per round and so well above the average (0.28).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 51%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 93%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.06, Rating +0.07, ADR +4.9, Headshots +8 pp
= Stayed the same
Nothing clear
▼ Got worse
Win rate −14 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.79
AprMayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.72).

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −45 ELO
75 matches · 59% win rate
On Ancient −17 ELO
60 matches · 42% win rate
On Fridays −29 ELO, win rate 31%

MajdFTW loses the most ELO on Dust 2: −45 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.58 · Cache
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
59% better than 79%
0.77 better than 70%
84.5 better than 72%
1.07 better than 69%
55% of 376 duels better than 74%
38% of 42 situations right on the average
Ancient60
42% better than 21%
0.81 better than 85%
91.6 better than 92%
1.12 better than 82%
61% of 205 duels better than 94%
36% of 45 situations better than 47%
Mirage56
52% better than 53%
0.77 better than 69%
84.9 better than 74%
1.05 better than 63%
56% of 291 duels better than 80%
35% of 37 situations better than 41%
Anubis47
49% better than 45%
0.79 better than 80%
88.2 better than 88%
1.10 better than 80%
57% of 206 duels better than 83%
31% of 29 situations better than 34%
Cache17
41% -
0.81 -
89.5 -
1.12-
54% of 94 duels -
73% of 11 situations -
Inferno12
50% -
0.57 -
72.8 -
0.81-
40% of 47 duels -
44% of 9 situations -
Nuke4
25% -
0.89 -
99.9 -
1.26-
44% of 18 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MajdFTW plays

Across 273 matches MajdFTW averages K/R 0.78 and ADR 86.6; the rating across the 265 rated matches is 1.07. Biggest strength: Opening duels won at 57%, better than 92% of level 9 players. Averages 16.6 kills per match with 51% headshots. The strongest map is Dust 2 with a 59% win rate in 75 matches. In 118 of 265 matches the rating was 1.10 or higher (45%), in 88 it was below 0.90. In 213 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: September 2026 at 1.10. MajdFTW loses the most ELO on Dust 2 (−45 ELO, win rate 59%). Things go best on Mirage (+5 ELO, win rate 52%). Improved over the last three months: K/R +0.06, Rating +0.07, ADR +4.9, Headshots +8 pp. Got weaker: Win rate −14 pp. Last 30 days: 39 matches, win rate 44%, net ELO +7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.