MagaPriora-
Name history of MagaPriora-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so just below the average (52%).
Clutch
Average45% of 1v1s won and so slightly above the average (42%).
Weapons and aim
Average59% headshots and so well above the average (53%).
Impact
Average2.8 MVPs per match and so well above the average (2.4).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.82. Last 3 months: 0.77 (at the start 0.82). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.14. Last 3 months: 1.07 (at the start 1.14). Just above the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 85.0. Last 3 months: 81.0 (at the start 85.0). Just above the average (80.9).
Share of headshot kills
Best month: October 2026 with 64%. Last 3 months unchanged at 59%. Well above the average (53%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 53% (at the start 54%). Right on the average (53%).
Best month: September 2026 with 3,210. Last 3 months: 3,172 (at the start 3,024).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 292 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MagaPriora- loses the most ELO in match 1 of the day: −94 ELO, 42% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 38 · Mirage
- Highest rating in a match: 2.23 · Mirage
Maps in detail
from the last 292 matchesCompared with players on the same level who have at least 15 matches on the map.
How MagaPriora- plays
Across 292 matches MagaPriora- averages K/R 0.78, ADR 81.5 and a rating of 1.08. Biggest strength: Headshot rate at 59%, better than 84% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 17.4 kills per match with 59% headshots. The strongest map is Mirage with a 59% win rate in 115 matches. In 137 of 292 matches the rating was 1.10 or higher (47%), in 98 it was below 0.90. In 242 matches with detailed stats: 52 4Ks and 7 aces. Best month by rating: July 2026 at 1.14. MagaPriora- loses the most ELO in match 1 of the day (−94 ELO, win rate 42%). Things go best on Mirage (+449 ELO, win rate 59%). From match no. 5 of the day on, things go best: 60% win rate, +150 ELO. Improved over the last three months: ELO +148. Got weaker: K/R −0.05, Rating −0.07, ADR −4.0. Unchanged in recent months: Headshots at 59%, Win rate at 53%. Last 30 days: 28 matches, win rate 46%, net ELO +154.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.