Mag-nym
How does Mag-nym play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Strength55% of opening duels won and so clearly above the average (51%).
Clutch
Average31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Weakness0.10 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.77 (at the start 0.68). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 1.06 (at the start 0.87). Slightly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 82.9. Last 3 months: 81.2 (at the start 72.2). Just above the average (80.8).
Share of headshot kills
Best month: June 2026 with 41%. Last 3 months: 38% (at the start 41%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 65%. Last 3 months: 53% (at the start 44%). Clearly above the average (50%).
Best month: September 2026 with 2,219. Last 3 months: 2,183 (at the start 1,938).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 161 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Mag-nym loses the most ELO in match 1 of the day: −111 ELO, 39% win rate
Records and milestones
from recorded matches- Longest win streak: 10 wins in a row · Dust 2
- Most kills in a match: 42 · Dust 2
- Highest rating in a match: 2.41 · Nuke
Maps in detail
from the last 161 matchesCompared with players on the same level who have at least 15 matches on the map.
How Mag-nym plays
Across 161 matches Mag-nym averages K/R 0.75 and ADR 78.6; the rating across the 140 rated matches is 1.02. Biggest strength: Opening duels won at 55%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 39% headshots. The strongest map is Anubis with a 64% win rate in 36 matches. In 54 of 140 matches the rating was 1.10 or higher (39%), in 53 it was below 0.90. In 114 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: August 2026 at 1.07. Mag-nym loses the most ELO in match 1 of the day (−111 ELO, win rate 39%). Things go best from match 5 of the day (+87 ELO, win rate 72%). From match no. 5 of the day on, things go best: 72% win rate, +87 ELO. Improved over the last three months: K/R +0.09, Rating +0.19, ADR +9.0, Win rate +9 pp, ELO +245. Got weaker: Headshots −3 pp. Last 30 days: 25 matches, win rate 68%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.