Mad0ut

Ukraine
217 matches tracked 11 matches in 30 days
Last updated:

How does Mad0ut play?

Rating 1.02 K/R 0.74 ADR 79.3 from 217 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 217 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 53%+3 pp · Ø 50% better than 72%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just above the average (1.00).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 16%+6 pp · Ø 10% better than 78%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.8%+0.6 pp · Ø 13.2% better than 69%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 20x 4K, 0 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 76%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 55%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Rating at 1.04, ADR at 80.1, Win rate at 52%
▼ Got worse
Headshots −3 pp, ELO −170

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.73).

Patterns

From the last 217 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −118 ELO
61 matches · 48% win rate
On Ancient −89 ELO
34 matches · 53% win rate
On Thursdays −118 ELO, win rate 36%

Mad0ut loses the most ELO on Dust 2: −118 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.33 · Mirage
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 217 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
48% better than 41%
0.72 right on the average
77.8 better than 39%
0.99 better than 44%
54% of 297 duels better than 71%
39% of 33 situations better than 55%
Anubis44
43% better than 23%
0.69 better than 28%
75.3 better than 24%
0.96 better than 29%
51% of 214 duels right on the average
37% of 30 situations better than 48%
Mirage43
60% better than 81%
0.79 better than 79%
84.5 better than 75%
1.08 better than 74%
58% of 246 duels better than 88%
28% of 29 situations better than 22%
Ancient34
53% better than 56%
0.76 better than 65%
83.5 better than 67%
1.07 better than 73%
47% of 129 duels better than 27%
39% of 18 situations better than 52%
Nuke19
63% better than 74%
0.73 better than 35%
76.1 better than 20%
1.01 better than 34%
51% of 85 duels better than 42%
25% of 12 situations better than 16%
Inferno15
53% right on the average
0.70 better than 32%
71.8 better than 9%
1.00 better than 38%
56% of 82 duels better than 70%
38% of 8 situations right on the average

Compared with players on the same level who have at least 15 matches on the map.

How Mad0ut plays

Across 217 matches Mad0ut averages K/R 0.74, ADR 79.3 and a rating of 1.02. Biggest strength: Rounds with first kill at 12%, better than 79% of level 9 players. Averages 16.3 kills per match with 49% headshots. The strongest map is Nuke with a 63% win rate in 19 matches. In 82 of 217 matches the rating was 1.10 or higher (38%), in 85 it was below 0.90. In 124 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: August 2026 at 1.10. Mad0ut loses the most ELO on Dust 2 (−118 ELO, win rate 48%). Things go best in match 4 of the day (−87 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, −87 ELO. Got weaker: Headshots −3 pp, ELO −170. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 80.1, Win rate at 52%. Last 30 days: 11 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.