Macduck1337

Russia
On FACEIT since 2026 118 matches tracked
Last updated:

How does Macduck1337 play?

Rating 1.02 K/R 0.73 ADR 84.3 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 118 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (49%).

Headshot rate 34%−15 pp · Ø 49% better than 2%
AWP share of kills 3%−7 pp · Ø 10% better than 19%
K/D 1.04+0.04 · Ø 1.00 better than 64%
Pistol kills per match 2.2
Knife kills 1 in 118 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (3.9%).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 72%
3K rounds 3.3%−0.6 pp · Ø 3.9% better than 23%
MVPs per match 2.3+0.1 · Ø 2.2 better than 60%
4Ks and aces 18x 4K, 1 ace in 117 matches

Utility and deaths

Average
Nades, flashes and deaths

7.6 utility damage per round and so well above the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 7.6+3.3 · Ø 4.3 better than 97%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
Whether Macduck1337 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 118 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −44 ELO
33 matches · 39% win rate
On Thursdays ±0 ELO, win rate 50%

Macduck1337 loses the most ELO in match 1 of the day: −44 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 41 · Cache
  3. Highest rating in a match: 1.86 · Cache

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 240
65% better than 90%
0.71 better than 43%
81.9 better than 62%
1.01 right on the average
57% of 143 duels better than 83%
56% of 18 situations better than 90%
Anubis21
52% better than 48%
0.74 right on the average
86.9 better than 80%
1.00 better than 43%
51% of 63 duels right on the average
46% of 13 situations better than 74%
Ancient19
63% better than 86%
0.73 right on the average
84.0 better than 70%
1.01 better than 48%
52% of 88 duels better than 55%
36% of 11 situations better than 45%
Mirage15
47% better than 37%
0.70 better than 37%
79.5 better than 49%
0.95 better than 30%
39% of 46 duels better than 5%
11% of 9 situations better than 3%
Inferno12
50% -
0.74 -
86.5 -
1.03-
47% of 43 duels -
17% of 6 situations -
Cache6
67% -
0.95 -
100.1 -
1.36-
68% of 28 duels -
0% of 5 situations -
Nuke5
20% -
0.72 -
82.7 -
0.92-
33% of 18 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Macduck1337 plays

Across 118 matches Macduck1337 averages K/R 0.73, ADR 84.3 and a rating of 1.02. Biggest strength: Utility damage per round at 7.6, better than 97% of level 9 players. Most room to improve: Headshot rate at 34%, better than only 2% of level 9 players. Averages 15.8 kills per match with 34% headshots. The strongest map is Dust 2 with a 65% win rate in 40 matches. In 46 of 118 matches the rating was 1.10 or higher (39%), in 43 it was below 0.90. In 117 matches with detailed stats: 18 4Ks and 1 ace. Macduck1337 loses the most ELO in match 1 of the day (−44 ELO, win rate 39%). Things go best on Dust 2 (+41 ELO, win rate 65%). From match no. 5 of the day on, things go best: 71% win rate, +23 ELO. Last 30 days: 3 matches, win rate 33%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.