MaXuHa-Cyka

Russia
On FACEIT since 2016 231 matches tracked 50 matches in 30 days
ELO ▲ 83
3,226
30-day peak: 3,231
Rank EU ▲ 2,824 places
#3,338
Russia #926 in Russia
30 days · prev. #6,162 · best #3,252
Last updated:

How does MaXuHa-Cyka play?

Rating 1.11 (from 221 matches) K/R 0.80 ADR 87.4 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 221 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (169 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (53%).

Headshot rate 61%+8 pp · Ø 53% better than 90%
AWP share of kills 7%−5 pp · Ø 12% better than 42%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 3.5
Knife kills 7 in 231 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.5%).

2K rounds 14.7%+1.2 pp · Ø 13.5% better than 70%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 46x 4K, 8 aces in 169 matches

Utility and deaths

Average
Nades, flashes and deaths

0.52 enemies flashed per round and so well above the average (0.32).

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 4.6+0.7 · Ø 3.9 better than 74%
Enemies flashed per round 0.52+0.20 · Ø 0.32 better than 92%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ADR +4.3, Headshots +4 pp, Win rate +4 pp
= Stayed the same
K/R at 0.80, Rating at 1.10, ELO at 3,226
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.80 (at the start 0.78). Clearly above the average (0.75).

Patterns

From the last 231 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −240 ELO
30 matches · 37% win rate
On Ancient −70 ELO
29 matches · 52% win rate
Between 12:00 and 18:00 −240 ELO, win rate 43%
On Mondays −114 ELO, win rate 41%

MaXuHa-Cyka loses the most ELO in match 4 of the day: −240 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.93 · Mirage

Maps in detail

from the last 231 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
57% better than 60%
0.79 better than 63%
87.0 better than 72%
1.11 better than 64%
52% of 517 duels better than 46%
38% of 55 situations better than 47%
Dust 239
56% better than 54%
0.82 better than 76%
90.2 better than 83%
1.17 better than 77%
52% of 194 duels better than 47%
33% of 21 situations better than 33%
Ancient29
52% better than 36%
0.83 better than 80%
88.1 better than 77%
1.15 better than 77%
61% of 123 duels better than 90%
53% of 15 situations better than 84%
Anubis23
48% better than 27%
0.72 better than 33%
82.7 better than 56%
0.98 better than 23%
47% of 129 duels better than 20%
43% of 7 situations better than 61%
Nuke21
48% better than 23%
0.77 right on the average
88.5 better than 76%
1.06 better than 42%
57% of 90 duels better than 69%
31% of 16 situations better than 27%
Cache11
64% -
0.81 -
86.1 -
1.14-
57% of 44 duels -
50% of 2 situations -
Inferno4
50% -
0.99 -
97.8 -
1.33-
56% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MaXuHa-Cyka plays

Across 231 matches MaXuHa-Cyka averages K/R 0.80 and ADR 87.4; the rating across the 221 rated matches is 1.11. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 61% headshots. The strongest map is Cache with a 64% win rate in 11 matches. In 106 of 221 matches the rating was 1.10 or higher (48%), in 64 it was below 0.90. In 169 matches with detailed stats: 46 4Ks and 8 aces. Best month by rating: October 2026 at 1.18. MaXuHa-Cyka loses the most ELO in match 4 of the day (−240 ELO, win rate 37%). Things go best in match 1 of the day (+224 ELO, win rate 61%). Match no. 3 of the day goes best: 74% win rate, +208 ELO. Improved over the last three months: ADR +4.3, Headshots +4 pp, Win rate +4 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.10, ELO at 3,226. Last 30 days: 50 matches, win rate 60%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.