MaSvidAl

Italy
123 matches tracked
Last updated:

How does MaSvidAl play?

Rating 1.00 K/R 0.69 ADR 75.5 from 123 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 123 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 24% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 27%+16 pp · Ø 11% better than 93%
K/D 1.02−0.01 · Ø 1.03 better than 41%
Pistol kills per match 2.7
Knife kills 4 in 123 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.4%).

2K rounds 10.9%−2.5 pp · Ø 13.4% better than 4%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 10x 4K, 1 ace in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +10 pp, ELO +776
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.19, Rating −0.23, ADR −21.1, Headshots −6 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.65 (at the start 0.84). Clearly below the average (0.74).

Patterns

From the last 123 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −47 ELO
33 matches · 48% win rate
On Ancient −25 ELO
27 matches · 56% win rate
Between 12:00 and 18:00 −18 ELO, win rate 48%

MaSvidAl loses the most ELO on Dust 2: −47 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Ancient
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.24 · Mirage

Maps in detail

from the last 123 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
55% better than 63%
0.70 better than 30%
76.3 better than 26%
1.02 better than 44%
51% of 172 duels right on the average
40% of 30 situations better than 56%
Dust 233
48% better than 36%
0.65 better than 10%
72.0 better than 8%
0.96 better than 21%
57% of 117 duels better than 78%
32% of 19 situations better than 36%
Ancient27
56% better than 63%
0.71 better than 32%
76.2 better than 22%
1.02 better than 44%
54% of 123 duels better than 64%
47% of 17 situations better than 75%
Inferno15
60% better than 69%
0.72 better than 34%
76.7 better than 22%
1.04 better than 39%
50% of 72 duels better than 30%
43% of 7 situations better than 65%
Cache7
57% -
0.70 -
75.8 -
1.02-
53% of 34 duels -
43% of 7 situations -
Anubis3
0% -
0.75 -
90.1 -
0.96-
36% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MaSvidAl plays

Across 123 matches MaSvidAl averages K/R 0.69, ADR 75.5 and a rating of 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.1%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 46% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 44 of 123 matches the rating was 1.10 or higher (36%), in 54 it was below 0.90. In 92 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: July 2026 at 1.18. MaSvidAl loses the most ELO on Dust 2 (−47 ELO, win rate 48%). Things go best on Mirage (+7 ELO, win rate 55%). Improved over the last three months: Win rate +10 pp, ELO +776. Got weaker: K/R −0.19, Rating −0.23, ADR −21.1, Headshots −6 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.