MaSaNyCh

Ukraine
106 matches tracked 33 matches in 30 days
Last updated:

How does MaSaNyCh play?

Rating 0.99 (from 77 matches) K/R 0.71 ADR 77.6 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 77 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 18%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 53%+4 pp · Ø 49% better than 75%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 10%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so just above the average (0.97).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 0.98+0.01 · Ø 0.97 better than 43%
Pistol kills per match 2.0

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 12.1%−0.7 pp · Ø 12.8% better than 24%
3K rounds 4.0%+0.2 pp · Ø 3.8% better than 56%
MVPs per match 2.0−0.2 · Ø 2.2 better than 24%
4Ks and aces 16x 4K, 0 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so slightly above the average (36%).

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 56%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 46%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.35, Headshots +3 pp
= Stayed the same
K/R at 0.71, ADR at 78.4, Win rate at 47%
▼ Got worse
ELO −156

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.71 (at the start 0.70). Right on the average (0.71).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −30 ELO
28 matches · 50% win rate
On Tuesdays −32 ELO, win rate 33%

MaSaNyCh loses the most ELO on Dust 2: −30 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Highest rating in a match: 1.84 · Ancient
  3. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 228
50% right on the average
0.72 right on the average
78.3 better than 42%
1.12 better than 86%
56% of 77 duels better than 81%
42% of 12 situations better than 62%
Ancient25
52% better than 55%
0.75 better than 63%
82.0 better than 61%
1.02 better than 60%
60% of 68 duels better than 94%
36% of 14 situations better than 48%
Mirage19
53% better than 60%
0.71 better than 42%
73.6 better than 20%
1.01-
50% of 50 duels better than 47%
55% of 11 situations better than 88%
Anubis15
53% better than 58%
0.66 better than 21%
74.3 better than 22%
0.91-
39% of 38 duels better than 6%
0% of 5 situations better than 1%
Inferno7
29% -
0.62 -
71.5 -
0.85-
42% of 24 duels -
50% of 4 situations -
Nuke5
40% -
0.84 -
95.7 -
1.14-
64% of 14 duels -
0% of 3 situations -
Cache4
0% -
0.52 -
62.0 -
0.70-
38% of 8 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MaSaNyCh plays

Across 106 matches MaSaNyCh averages K/R 0.71 and ADR 77.6; the rating across the 77 rated matches is 0.99. Biggest strength: Opening duels won at 53%, better than 75% of level 8 players. Averages 15.9 kills per match with 48% headshots. The strongest map is Anubis with a 53% win rate in 15 matches. In 29 of 77 matches the rating was 1.10 or higher (38%), in 30 it was below 0.90. In 76 matches with detailed stats: 16 4Ks and 0 aces. Best month by rating: September 2026 at 1.10. MaSaNyCh loses the most ELO on Dust 2 (−30 ELO, win rate 50%). Improved over the last three months: Rating +0.35, Headshots +3 pp. Got weaker: ELO −156. Unchanged in recent months: K/R at 0.71, ADR at 78.4, Win rate at 47%. Last 30 days: 33 matches, win rate 64%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.