MaDaRa232

Kosovo
121 matches tracked 26 matches in 30 days
Last updated:

How does MaDaRa232 play?

Rating 1.05 K/R 0.75 ADR 81.3 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 121 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 21%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most
Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 55%+4 pp · Ø 51% better than 88%

Clutch

Strength
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 66%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 45%−2 pp · Ø 47% better than 44%
AWP share of kills 15%+4 pp · Ø 11% better than 74%
K/D 1.06+0.03 · Ø 1.03 better than 80%
Pistol kills per match 3.3
Knife kills 11 in 121 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 92%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.6+0.3 · Ø 2.3 better than 89%
4Ks and aces 22x 4K, 1 ace in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 44%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 56%
Deaths per round 71%−1 pp · Ø 72% better than 73%

Progress

One value per month, dashed line is the level 7 average
Whether MaDaRa232 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +29 ELO
22 matches · 32% win rate

MaDaRa232 loses the most ELO in match 2 of the day: +29 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 10 wins in a row · Inferno
  3. Highest rating in a match: 1.90 · Ancient

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient29
48% better than 46%
0.73 better than 56%
77.8 better than 37%
1.02 better than 62%
59% of 121 duels better than 94%
29% of 24 situations better than 28%
Anubis23
61% better than 86%
0.80 better than 87%
82.1 better than 71%
1.18 better than 95%
60% of 92 duels better than 93%
58% of 19 situations better than 91%
Dust 221
67% better than 93%
0.77 better than 77%
82.6 better than 70%
1.07 better than 76%
48% of 105 duels better than 36%
55% of 11 situations better than 87%
Inferno19
53% better than 56%
0.83 better than 91%
87.1 better than 85%
1.13 better than 87%
61% of 82 duels better than 92%
36% of 14 situations better than 46%
Mirage10
40% -
0.64 -
74.8 -
0.89-
51% of 49 duels -
33% of 3 situations -
Vertigo7
29% -
0.76 -
88.4 -
0.99-
59% of 32 duels -
60% of 5 situations -
Cache6
17% -
0.70 -
82.4 -
0.92-
45% of 20 duels -
0% of 3 situations -
Nuke6
50% -
0.61 -
72.0 -
0.87-
48% of 29 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MaDaRa232 plays

Across 121 matches MaDaRa232 averages K/R 0.75, ADR 81.3 and a rating of 1.05. Biggest strength: Opening duels won at 55%, better than 88% of level 7 players. Averages 17.0 kills per match with 45% headshots. The strongest map is Dust 2 with a 67% win rate in 21 matches. In 45 of 121 matches the rating was 1.10 or higher (37%), in 47 it was below 0.90. In 121 matches with detailed stats: 22 4Ks and 1 ace. Best month by rating: August 2026 at 1.14. MaDaRa232 loses the most ELO in match 2 of the day (+29 ELO, win rate 32%). Things go best on Ancient (+96 ELO, win rate 48%). Match no. 3 of the day goes best: 60% win rate, −29 ELO. Last 30 days: 26 matches, win rate 54%, net ELO −16.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.