M_O_T
Name history of M_O_T
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).
Compared with 794 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so clearly below the average (9%).
Clutch
Average25% of 1v1s won and so well below the average (38%).
Weapons and aim
Average32% headshots and so well below the average (41%).
Impact
WeaknessExactly 3 kills in 2.1% of rounds and so well below the average (3.5%).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 3 averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.66. Last 3 months: 0.59 (at the start 0.66). Clearly below the average (0.69).
Rating, 1.00 is an average match
Best month: July 2026 with 0.90. Last 3 months: 0.84 (at the start 0.90). Well below the average (0.95).
Damage per round (ADR)
Best month: July 2026 with 69.8. Last 3 months: 63.4 (at the start 69.8). Well below the average (76.2).
Share of headshot kills
Best month: July 2026 with 33%. Last 3 months: 30% (at the start 33%). Well below the average (41%).
Matches won (win rate)
Best month: September 2026 with 50%. Last 3 months: 49% (at the start 45%). Just below the average (50%).
Best month: September 2026 with 1,119. Last 3 months: 782 (at the start 729).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 26%.
Patterns
From the last 162 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
M_O_T loses the most ELO on Anubis: −68 ELO, 62% win rate
Records and milestones
from recorded matches- Most kills in a match: 32 · Dust 2
- Highest rating in a match: 1.68 · Ancient
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 162 matchesCompared with players on the same level who have at least 15 matches on the map.
How M_O_T plays
Across 162 matches M_O_T averages K/R 0.62, ADR 66.4 and a rating of 0.87. Biggest strength: Utility hit rate at 45%, better than 96% of level 3 players. Most room to improve: 3K rounds at 2.1%, better than only 5% of level 3 players. Averages 13.8 kills per match with 32% headshots. The strongest map is Anubis with a 62% win rate in 34 matches. In 38 of 162 matches the rating was 1.10 or higher (23%), in 92 it was below 0.90. In 85 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 0.90. M_O_T loses the most ELO on Anubis (−68 ELO, win rate 62%). Things go best on Ancient (+4 ELO, win rate 44%). Improved over the last three months: Win rate +4 pp, ELO +53. Got weaker: K/R −0.07, Rating −0.06, ADR −6.4, Headshots −3 pp. Last 30 days: 69 matches, win rate 45%, net ELO −97.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.