MR_ZeeZee0_o

Russia
78 matches tracked 78 matches in 30 days
ELO ▲ 479
2,112
30-day peak: 2,112
Rank EU
#171,838
Russia #43,377 in Russia
Last updated:

How does MR_ZeeZee0_o play?

Rating 1.08 K/R 0.76 ADR 81.4 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 78 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 22% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 73%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 6%−4 pp · Ø 10% better than 34%
K/D 1.11+0.09 · Ø 1.02 better than 81%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.9%+0.7 pp · Ø 13.2% better than 65%
3K rounds 4.5%+0.5 pp · Ø 4.0% better than 71%
MVPs per match 2.6+0.3 · Ø 2.3 better than 83%
4Ks and aces 14x 4K, 1 ace in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

21% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 21%−14 pp · Ø 35% better than 1%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 7%
Enemies flashed per round 0.13−0.17 · Ø 0.30 better than 11%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 1.96 · Dust 2
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
58% better than 75%
0.76 better than 64%
80.5 better than 52%
1.11 better than 79%
50% of 90 duels better than 46%
50% of 18 situations better than 80%
Mirage23
61% better than 84%
0.78 better than 71%
85.0 better than 71%
1.09 better than 72%
53% of 116 duels better than 63%
33% of 15 situations better than 37%
Ancient11
73% -
0.77 -
77.7 -
1.07-
54% of 46 duels -
57% of 7 situations -
Anubis10
70% -
0.71 -
80.4 -
0.98-
46% of 39 duels -
20% of 5 situations -
Nuke7
86% -
0.83 -
82.2 -
1.19-
56% of 36 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MR_ZeeZee0_o plays

Across 78 matches MR_ZeeZee0_o averages K/R 0.76, ADR 81.4 and a rating of 1.08. Biggest strength: Deaths per round at just 69% (lower is better), better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 21%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Ancient with a 73% win rate in 11 matches. In 39 of 78 matches the rating was 1.10 or higher (50%), in 27 it was below 0.90. In 78 matches with detailed stats: 14 4Ks and 1 ace. Things go best on Mirage (+51 ELO, win rate 61%). Last 30 days: 78 matches, win rate 64%, net ELO +102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.