MR_L0L0L0WKA

Russia
On FACEIT since 2021 113 matches tracked 28 matches in 30 days
ELO ▼ 149
2,113
30-day peak: 2,262
Rank EU
#174,860
Russia #49,509 in Russia
Last updated:

How does MR_L0L0L0WKA play?

Rating 1.03 K/R 0.73 ADR 79.9 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 113 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 53%+2 pp · Ø 51% better than 65%

Clutch

Weakness
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.04+0.01 · Ø 1.03 better than 54%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 33%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 16x 4K, 2 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.9+0.7 · Ø 4.2 better than 71%
Enemies flashed per round 0.17−0.12 · Ø 0.29 better than 18%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +8 pp
= Stayed the same
K/R at 0.72, ADR at 80.1
▼ Got worse
Rating −0.07, Win rate −8 pp, ELO −299

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: May 2026 with 0.79. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
38 matches · 39% win rate
On Mirage −35 ELO
32 matches · 47% win rate
On Sundays ±0 ELO, win rate 39%

MR_L0L0L0WKA loses the most ELO on Dust 2: −60 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 40 · Mirage
  3. Highest rating in a match: 2.01 · Dust 2

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
39% better than 12%
0.66 better than 15%
76.5 better than 26%
0.93 better than 17%
55% of 186 duels better than 70%
36% of 22 situations better than 45%
Mirage32
47% better than 34%
0.78 better than 71%
81.6 better than 56%
1.09 better than 71%
60% of 153 duels better than 90%
17% of 18 situations better than 5%
Ancient26
65% better than 87%
0.76 better than 58%
84.9 better than 70%
1.11 better than 77%
51% of 104 duels right on the average
42% of 12 situations better than 62%
Inferno6
33% -
0.78 -
82.0 -
1.16-
39% of 28 duels -
60% of 5 situations -
Anubis5
40% -
0.66 -
75.6 -
0.96-
45% of 31 duels -
0% of 3 situations -
Cache3
67% -
0.70 -
73.1 -
0.99-
45% of 11 duels -
100% of 2 situations -
Nuke3
33% -
0.74 -
77.4 -
1.01-
53% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MR_L0L0L0WKA plays

Across 113 matches MR_L0L0L0WKA averages K/R 0.73, ADR 79.9 and a rating of 1.03. Most room to improve: 3K rounds at 3.3%, better than only 19% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 48% headshots. The strongest map is Ancient with a 65% win rate in 26 matches. In 45 of 113 matches the rating was 1.10 or higher (40%), in 41 it was below 0.90. In 77 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: May 2026 at 1.18. MR_L0L0L0WKA loses the most ELO on Dust 2 (−60 ELO, win rate 39%). Things go best on Ancient (+30 ELO, win rate 65%). Match no. 3 of the day goes best: 67% win rate. Improved over the last three months: Headshots +8 pp. Got weaker: Rating −0.07, Win rate −8 pp, ELO −299. Unchanged in recent months: K/R at 0.72, ADR at 80.1. Last 30 days: 28 matches, win rate 39%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.