MRKNUSPER

Switzerland
On FACEIT since 2016 187 matches tracked 118 matches in 30 days
ELO ▼ 216
2,062
30-day peak: 2,278
Rank EU
#202,396
Switzerland #1,587 in Switzerland
Last updated:

How does MRKNUSPER play?

Rating 1.02 K/R 0.74 ADR 86.6 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 187 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 7%−5 pp · Ø 12% better than 40%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.5
Knife kills 2 in 187 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 32x 4K, 0 aces in 187 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 55%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether MRKNUSPER is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 187 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −25 ELO
26 matches · 46% win rate
On Dust 2 −1 ELO
45 matches · 58% win rate
Between 0:00 and 6:00 −2 ELO, win rate 47%
On Saturdays −2 ELO, win rate 45%

MRKNUSPER loses the most ELO in match 3 of the day: −25 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 2.15 · Inferno
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
50% right on the average
0.72 better than 41%
87.0 better than 79%
0.99 better than 38%
44% of 227 duels better than 14%
65% of 23 situations better than 97%
Dust 245
58% better than 73%
0.75 better than 57%
88.0 better than 84%
1.06 better than 61%
53% of 180 duels better than 60%
45% of 20 situations better than 72%
Anubis28
61% better than 82%
0.76 better than 62%
88.9 better than 87%
1.07 better than 65%
51% of 131 duels right on the average
31% of 16 situations better than 32%
Inferno24
42% better than 19%
0.76 better than 56%
85.3 better than 65%
1.02 better than 35%
54% of 92 duels better than 52%
50% of 6 situations better than 75%
Ancient20
55% better than 58%
0.69 better than 25%
81.2 better than 49%
0.96 better than 26%
42% of 83 duels better than 8%
57% of 7 situations better than 92%
Cache12
50% -
0.72 -
85.6 -
1.01-
50% of 58 duels -
0% of 4 situations -
Nuke12
58% -
0.74 -
86.9 -
1.02-
55% of 60 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MRKNUSPER plays

Across 187 matches MRKNUSPER averages K/R 0.74, ADR 86.6 and a rating of 1.02. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 43% headshots. The strongest map is Anubis with a 61% win rate in 28 matches. In 73 of 187 matches the rating was 1.10 or higher (39%), in 72 it was below 0.90. In 187 matches with detailed stats: 32 4Ks and 0 aces. MRKNUSPER loses the most ELO in match 3 of the day (−25 ELO, win rate 46%). Things go best in match 2 of the day (+97 ELO, win rate 67%). Match no. 2 of the day goes best: 67% win rate, +97 ELO. Last 30 days: 118 matches, win rate 47%, net ELO +95.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.