MONKEY696769

TO
On FACEIT since 2016 373 matches tracked 190 matches in 30 days
ELO ▲ 93
3,619
30-day peak: 3,619
Rank EU ▲ 953 places
#572
#1 in TO
30 days · before #1,525 · best #563
Last updated:

How does MONKEY696769 play?

Rating 1.07 (from 319 matches) K/R 0.76 ADR 82.2 from 373 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 64% on level 10
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 66%
Rating spread from 319 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More first kills per match than the level 10 average.
AWPerEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (319 matches).

Opening

Average
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 54%+3 pp better than 72%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+4 pp better than 78%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.2−0.4 better than 12%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 48%−3 pp better than 37%
AWP share of kills 27%+16 pp better than 93%
K/D 1.07+0.03 better than 61%
Pistol kills per match 3.4
Zeus kills1 in 373 matches
Knife kills 6 in 373 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.8%+0.4 pp better than 56%
Rounds with 3K 4.4%+0.3 pp better than 63%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 61x 4K, 7 aces in 319 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 27%−8 pp better than 7%
Utility damage per round 3.0−1.1 better than 19%
Enemies flashed per round 0.29−0.01 better than 49%
Rounds with a death 72%+1 pp better than 42%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.09, ADR +9.1, Headshots +3 pp
= Stayed the same
Win rate at 55%
▼ Got worse
ELO −80

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.78 (at the start 0.69).

Patterns

From the last 373 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −242 ELO
58 matches · 47% wins
On Nuke −207 ELO
20 matches · 30% wins
Between 0:00 and 6:00 −288 ELO, win rate 50%
On Mondays −92 ELO, win rate 41%

MONKEY696769 loses the most ELO in match 3 of the day: −242 ELO, 47% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 35 · Dust 2
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 373 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage149
57% better than 71%
0.75 better than 53%
81.2 better than 51%
1.06 better than 58%
55% of 699 duels better than 70%
46% of 57 situations better than 74%
Dust 299
57% better than 67%
0.81 better than 80%
86.8 better than 77%
1.14 better than 79%
58% of 524 duels better than 84%
33% of 30 situations better than 36%
Anubis38
76% better than 97%
0.77 better than 63%
81.8 better than 55%
1.10 better than 70%
48% of 194 duels better than 28%
39% of 18 situations level
Inferno31
45% better than 23%
0.72 better than 35%
78.8 better than 33%
0.95 better than 17%
50% of 141 duels better than 40%
55% of 11 situations better than 83%
Ancient24
42% better than 18%
0.74 level
77.1 better than 25%
1.05 better than 57%
47% of 112 duels better than 24%
70% of 10 situations better than 98%
Nuke20
30% better than 1%
0.73 better than 39%
79.6 better than 44%
0.94 better than 21%
58% of 102 duels better than 78%
33% of 3 situations better than 35%
Cache10
30% -
0.76 -
81.7 -
1.06-
49% of 47 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MONKEY696769 plays

Across 373 matches MONKEY696769 averages K/R 0.76 and ADR 82.2; the rating across the 319 rated matches is 1.07. Biggest strength: Rounds with first kill at 14%. That is better than 91% of players on level 10. Most room to improve: Utility with impact at 27%. That is better than only 7% of players on level 10. On average 16.6 kills per match, 48% of them headshots. The strongest map is Anubis with a 76% win rate in 38 matches. In 138 of 319 matches the rating was 1.10 or higher (43%), in 109 it was below 0.90. In 319 matches with detailed stats: 61 4Ks and 7 aces. Best month by rating: October 2026 at 1.11. MONKEY696769 loses the most ELO in match 3 of the day (−242 ELO, win rate 47%). Things go best on Mirage (+313 ELO, win rate 57%). Improved over the last three months: K/R +0.09, ADR +9.1, Headshots +3 pp. Got weaker: ELO −80. Unchanged in recent months: Win rate at 55%. Last 30 days: 190 matches, win rate 54%, ELO balance −65.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.