MISTER_KRUT

Japan
On FACEIT since 2025 165 matches tracked 41 matches in 30 days
Last updated:

How does MISTER_KRUT play?

Rating 1.06 K/R 0.76 ADR 85.9 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 165 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.07+0.05 · Ø 1.02 better than 66%
Pistol kills per match 2.3
Knife kills 6 in 165 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 72%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 24x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.28).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.08−0.20 · Ø 0.28 better than 3%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +591
= Stayed the same
Rating at 1.05, ADR at 85.4, Headshots at 47%, Win rate at 48%
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 165 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −26 ELO
20 matches · 45% win rate
On Dust 2 −17 ELO
42 matches · 45% win rate
On Saturdays −68 ELO, win rate 36%

MISTER_KRUT loses the most ELO on Ancient: −26 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Dust 2
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Most kills in a match: 43 · Inferno

Maps in detail

from the last 165 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
50% better than 44%
0.76 better than 61%
86.7 better than 79%
1.06 better than 63%
53% of 230 duels better than 64%
34% of 35 situations better than 40%
Dust 242
45% better than 28%
0.78 better than 70%
85.5 better than 72%
1.09 better than 69%
50% of 167 duels better than 42%
31% of 29 situations better than 33%
Anubis32
50% better than 43%
0.72 better than 41%
84.4 better than 70%
1.03 right on the average
53% of 133 duels better than 61%
35% of 31 situations better than 43%
Ancient20
45% better than 28%
0.75 better than 54%
91.9 better than 91%
1.03 right on the average
55% of 83 duels better than 70%
31% of 13 situations better than 32%
Nuke15
53% better than 45%
0.77 better than 55%
81.5 better than 44%
1.06 right on the average
49% of 47 duels better than 30%
22% of 9 situations better than 12%
Inferno7
43% -
0.85 -
85.0 -
1.18-
63% of 27 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MISTER_KRUT plays

Across 165 matches MISTER_KRUT averages K/R 0.76, ADR 85.9 and a rating of 1.06. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 47% headshots. The strongest map is Nuke with a 53% win rate in 15 matches. In 69 of 165 matches the rating was 1.10 or higher (42%), in 54 it was below 0.90. In 124 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: August 2026 at 1.16. MISTER_KRUT loses the most ELO on Ancient (−26 ELO, win rate 45%). Things go best in match 3 of the day (+27 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +27 ELO. Improved over the last three months: ELO +591. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.05, ADR at 85.4, Headshots at 47%, Win rate at 48%. Last 30 days: 41 matches, win rate 49%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.