MIAGUEZERA

Brazil
63 matches tracked
Last updated:

How does MIAGUEZERA play?

Rating 0.98 K/R 0.72 ADR 75.8 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48% on level 6
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 63 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 11% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Clicks heads
Higher headshot rate than the level 6 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Compared with 956 players on level 6, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

MIAGUEZERA gets the first kill in 8 of 100 rounds. 2 percentage points below the level 6 average (10%).

Rounds with first kill 8%−2 pp better than 20%
Opening duels won 51%+1 pp better than 64%

Clutch

Average
Last one alive

MIAGUEZERA wins 56 of 100 1v1s. 18 percentage points above the level 6 average (38%).

Clutch 1v1 won 56%+18 pp better than 99%
Clutch 1v2 won 13%−9 pp better than 8%
Clutch kills per match 1.5−0.2 better than 39%

Weapons and aim

Average
Where do the kills come from?

54 of 100 kills by MIAGUEZERA are headshots. 9 percentage points above the level 6 average (45%).

Headshot rate 54%+9 pp better than 90%
AWP share of kills 2%−9 pp better than 13%
K/D 0.97−0.02 better than 47%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

MIAGUEZERA gets exactly 2 kills in 12.3 of 100 rounds. 0.6 percentage points below the level 6 average (12.9%).

2K rounds 12.3%−0.6 pp better than 32%
3K rounds 3.8%−0.1 pp better than 50%
MVPs per match 2.20.0 on par
4Ks and aces 11x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.43 enemies flashed per round (43 per 100 rounds). 0.17 above the level 6 average (0.26).

Utility hit rate 33%−2 pp better than 36%
Utility damage per round 3.0−1.0 better than 25%
Enemies flashed per round 0.43+0.17 better than 85%
Deaths per round 74%+1 pp better than 38%

Progress

One value per month, dashed line is the level 6 average
Whether MIAGUEZERA is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 60 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.65
JunJulAugSepOct

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Highest rating in a match: 1.75 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
38% better than 12%
0.71 better than 46%
76.4 better than 34%
0.94 better than 28%
54% of 105 duels better than 74%
55% of 11 situations better than 89%
Dust 216
56% better than 74%
0.76 better than 75%
77.7 better than 43%
1.07 better than 77%
46% of 74 duels better than 28%
36% of 11 situations better than 46%
Cache9
78% -
0.66 -
68.4 -
0.93-
65% of 20 duels -
67% of 3 situations -
Ancient3
0% -
0.53 -
61.8 -
0.66-
29% of 14 duels -
100% of 1 situations -
Inferno3
33% -
0.70 -
71.4 -
0.97-
75% of 4 duels -
67% of 3 situations -
Nuke3
67% -
0.68 -
82.6 -
0.96-
64% of 11 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MIAGUEZERA plays

Across 63 matches MIAGUEZERA averages K/R 0.72, ADR 75.8 and a rating of 0.98. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 6 players. Most room to improve: Rounds with first kill at 8%, better than only 20% of level 6 players. Averages 16.3 kills per match with 54% headshots. The strongest map is Dust 2 with a 56% win rate in 16 matches. In 19 of 63 matches the rating was 1.10 or higher (30%), in 29 it was below 0.90. In 57 matches with detailed stats: 11 4Ks and 0 aces. Things go best on Mirage (+23 ELO, win rate 38%). Match no. 1 of the day goes best: 57% win rate, −20 ELO. Last 30 days: 4 matches, win rate 50%, net ELO −20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.