MEGATRON13_
Name history of MEGATRON13_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average13% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average53% headshots and so clearly above the average (50%).
Impact
AverageExactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).
Utility and deaths
Average0.10 enemies flashed per round and so well below the average (0.29).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.79. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.05. Last 3 months: 1.01 (at the start 1.05). Just below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 84.1. Last 3 months: 81.7 (at the start 82.5). Just above the average (80.7).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 53% (at the start 54%). Clearly above the average (50%).
Matches won (win rate)
Best month: October 2026 with 47%. Last 3 months: 45% (at the start 38%). Clearly below the average (50%).
Best month: August 2026 with 2,486. Last 3 months: 2,390 (at the start 2,444).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 36%.
Patterns
From the last 87 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
MEGATRON13_ loses the most ELO on Mirage: −25 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 4 wins in a row · Anubis
- Most kills in a match: 34 · Ancient
- Highest rating in a match: 1.90 · Dust 2
Maps in detail
from the last 87 matchesCompared with players on the same level who have at least 15 matches on the map.
How MEGATRON13_ plays
Across 87 matches MEGATRON13_ averages K/R 0.74, ADR 81.9 and a rating of 1.02. Most room to improve: Utility damage per round at 3.0, better than only 21% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 53% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 30 of 87 matches the rating was 1.10 or higher (34%), in 33 it was below 0.90. In 66 matches with detailed stats: 10 4Ks and 2 aces. Best month by rating: October 2026 at 1.05. MEGATRON13_ loses the most ELO on Mirage (−25 ELO, win rate 41%). Things go best on Dust 2 (+5 ELO, win rate 50%). Improved over the last three months: Win rate +7 pp. Got weaker: ELO −54. Unchanged in recent months: K/R at 0.73, Rating at 1.01, ADR at 81.7, Headshots at 53%. Last 30 days: 19 matches, win rate 47%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.