MAZIN

Brazil
On FACEIT since 2025 142 matches tracked 61 matches in 30 days
Last updated:

How does MAZIN play?

Rating 1.00 K/R 0.71 ADR 78.3 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 142 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 8%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.8
Zeus kills1 in 142 matches
Knife kills 2 in 142 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 17x 4K, 0 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.43+0.15 · Ø 0.28 better than 83%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether MAZIN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 142 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
22 matches · 55% win rate
In match 2 of the day −26 ELO
25 matches · 20% win rate
Between 0:00 and 6:00 −10 ELO, win rate 36%
On Fridays −26 ELO, win rate 38%

MAZIN loses the most ELO on Dust 2: −31 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Anubis
  2. Most kills in a match: 34 · Nuke
  3. Highest rating in a match: 2.02 · Dust 2

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient28
50% better than 45%
0.67 better than 15%
75.8 better than 20%
0.92 better than 14%
46% of 123 duels better than 21%
45% of 11 situations better than 69%
Anubis26
58% better than 71%
0.73 better than 46%
77.5 better than 31%
1.06 better than 61%
45% of 105 duels better than 16%
40% of 10 situations better than 58%
Dust 222
55% better than 63%
0.74 right on the average
78.8 better than 39%
1.06 better than 60%
53% of 106 duels better than 59%
50% of 12 situations better than 81%
Cache19
37% -
0.63 -
72.3 -
0.89-
51% of 75 duels -
33% of 12 situations -
Inferno18
39% better than 12%
0.74 better than 57%
81.1 better than 51%
1.03 right on the average
42% of 53 duels better than 8%
22% of 9 situations better than 16%
Nuke18
67% better than 85%
0.81 better than 68%
88.1 better than 74%
1.08 better than 56%
61% of 101 duels better than 90%
44% of 16 situations better than 62%
Mirage7
43% -
0.65 -
71.9 -
0.97-
67% of 21 duels -
38% of 8 situations -
Vertigo4
0% -
0.66 -
81.6 -
0.87-
53% of 17 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MAZIN plays

Across 142 matches MAZIN averages K/R 0.71, ADR 78.3 and a rating of 1.00. Most room to improve: Headshot rate at 40%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.1 kills per match with 40% headshots. The strongest map is Nuke with a 67% win rate in 18 matches. In 50 of 142 matches the rating was 1.10 or higher (35%), in 60 it was below 0.90. In 142 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: October 2026 at 1.02. MAZIN loses the most ELO on Dust 2 (−31 ELO, win rate 55%). Things go best from match 5 of the day (+79 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +79 ELO. Last 30 days: 61 matches, win rate 54%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.