MAUVAISE_FOI

South Georgia & South Sandwich Islands
On FACEIT since 2017 188 matches tracked 28 matches in 30 days
ELO ▲ 70
2,748
30-day peak: 2,748
Rank NA ▲ 81 places
#652
South Georgia & South Sandwich Islands #1 in South Georgia & South Sandwich Islands
30 days · prev. #733 · best #644
Last updated:

How does MAUVAISE_FOI play?

Rating 1.30 (from 164 matches) K/R 0.91 ADR 95.2 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.53 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 164 matches
outstanding 1.80 and up 19% strong 1.30 to 1.79 26% good 1.10 to 1.29 17% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+5 pp · Ø 52% better than 86%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 72%
Clutch 1v2 won 35%+14 pp · Ø 21% better than 98%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.04).

Headshot rate 53%+2 pp · Ø 51% better than 63%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.32+0.28 · Ø 1.04 better than 97%
Pistol kills per match 2.9
Knife kills 3 in 188 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.4).

2K rounds 16.0%+2.4 pp · Ø 13.6% better than 91%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 97%
MVPs per match 3.3+0.9 · Ø 2.4 better than 98%
4Ks and aces 45x 4K, 6 aces in 114 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 93%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 64%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +224
= Stayed the same
K/R at 0.90, ADR at 95.5, Headshots at 53%, Win rate at 58%
▼ Got worse
Rating −0.10

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.92
MayJunJulAugSepOct

Best month: May 2026 with 1.00. Last 3 months: 0.90 (at the start 0.93). Well above the average (0.75).

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −24 ELO
22 matches · 32% win rate
On Dust 2 −19 ELO
27 matches · 56% win rate
Between 6:00 and 12:00 +191 ELO, win rate 48%
On Saturdays +96 ELO, win rate 50%

MAUVAISE_FOI loses the most ELO on Anubis: −24 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Nuke
  2. Highest rating in a match: 3.32 · Nuke
  3. Most kills in a match: 57 · Cache
  4. Recorded match no. 100 · Cache

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage35
51% better than 43%
0.79 better than 69%
84.9 better than 66%
1.10 better than 67%
49% of 124 duels better than 32%
50% of 18 situations better than 81%
Inferno30
60% better than 59%
0.94 better than 95%
100.2 better than 95%
1.37 better than 95%
55% of 119 duels better than 54%
47% of 17 situations better than 75%
Ancient27
59% better than 70%
1.02 better than 99%
104.2 better than 99%
1.49 better than 99%
59% of 125 duels better than 86%
39% of 18 situations better than 54%
Dust 227
56% better than 63%
0.76 better than 57%
78.9 better than 37%
1.11 better than 69%
49% of 94 duels better than 35%
50% of 6 situations better than 79%
Cache26
73% -
0.99 -
106.6 -
1.49-
68% of 90 duels -
33% of 12 situations -
Anubis22
32% better than 2%
0.91 better than 97%
94.2 better than 95%
1.23 better than 92%
51% of 76 duels better than 44%
29% of 14 situations better than 27%
Nuke16
75% better than 96%
1.01 better than 99%
101.6 better than 98%
1.45 better than 99%
61% of 64 duels better than 91%
50% of 4 situations better than 72%
Vertigo3
67% -
0.89 -
98.8 -
1.24-
56% of 16 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MAUVAISE_FOI plays

Across 188 matches MAUVAISE_FOI averages K/R 0.91 and ADR 95.2; the rating across the 164 rated matches is 1.30. Biggest strength: Rating at 1.30, better than 98% of level 10 · 2,500-2,749 ELO players. Averages 19.9 kills per match with 53% headshots. The strongest map is Nuke with a 75% win rate in 16 matches. In 102 of 164 matches the rating was 1.10 or higher (62%), in 36 it was below 0.90. In 114 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: June 2026 at 1.80. MAUVAISE_FOI loses the most ELO on Anubis (−24 ELO, win rate 32%). Things go best on Mirage (+175 ELO, win rate 51%). Improved over the last three months: ELO +224. Got weaker: Rating −0.10. Unchanged in recent months: K/R at 0.90, ADR at 95.5, Headshots at 53%, Win rate at 58%. Last 30 days: 28 matches, win rate 57%, net ELO +42.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.