MARYHAS

Poland
On FACEIT since 2015 318 matches tracked 85 matches in 30 days
Last updated:
Next update possible in 46m 28s

How does MARYHAS play?

Rating 0.93 (from 281 matches) K/R 0.68 ADR 74.5 from 318 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 281 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 31%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (240 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.92 K/D and so clearly below the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.92−0.11 · Ø 1.03 better than 11%
Pistol kills per match 3.2
Knife kills 3 in 318 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.7% of rounds and so clearly below the average (13.4%).

2K rounds 11.7%−1.7 pp · Ø 13.4% better than 10%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 30x 4K, 2 aces in 240 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 29%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +392
= Stayed the same
Headshots at 54%
▼ Got worse
K/R −0.06, Rating −0.11, ADR −4.3, Win rate −10 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: June 2026 with 0.72. Last 3 months: 0.66 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 318 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −101 ELO
49 matches · 61% win rate
On Anubis −19 ELO
37 matches · 43% win rate
On Mondays −28 ELO, win rate 41%

MARYHAS loses the most ELO on Ancient: −101 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Nuke
  2. Most kills in a match: 33 · Nuke
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 318 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
47% better than 30%
0.67 better than 18%
73.8 better than 16%
0.92 better than 14%
47% of 347 duels better than 25%
37% of 51 situations better than 47%
Dust 266
53% better than 56%
0.67 better than 17%
72.6 better than 11%
0.93 better than 15%
47% of 267 duels better than 27%
39% of 31 situations better than 53%
Ancient49
61% better than 80%
0.66 better than 11%
73.5 better than 12%
0.89 better than 7%
48% of 197 duels better than 29%
25% of 20 situations better than 19%
Nuke39
49% better than 34%
0.71 better than 26%
76.3 better than 20%
0.97 better than 22%
49% of 173 duels better than 30%
18% of 17 situations better than 7%
Anubis37
43% better than 20%
0.67 better than 17%
75.7 better than 21%
0.92 better than 15%
43% of 169 duels better than 11%
31% of 16 situations better than 32%
Cache24
42% -
0.64 -
72.5 -
0.86-
40% of 99 duels -
71% of 7 situations -
Inferno18
50% better than 38%
0.73 better than 42%
82.9 better than 52%
1.02 better than 36%
51% of 77 duels better than 31%
45% of 11 situations better than 69%
Vertigo5
100% -
0.79 -
80.3 -
1.19-
40% of 10 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MARYHAS plays

Across 318 matches MARYHAS averages K/R 0.68 and ADR 74.5; the rating across the 281 rated matches is 0.93. Most room to improve: Rating at 0.93, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 14.7 kills per match with 54% headshots. The strongest map is Ancient with a 61% win rate in 49 matches. In 80 of 281 matches the rating was 1.10 or higher (28%), in 125 it was below 0.90. In 240 matches with detailed stats: 30 4Ks and 2 aces. Best month by rating: July 2026 at 1.03. MARYHAS loses the most ELO on Ancient (−101 ELO, win rate 61%). Things go best on Dust 2 (+74 ELO, win rate 53%). Improved over the last three months: ELO +392. Got weaker: K/R −0.06, Rating −0.11, ADR −4.3, Win rate −10 pp. Unchanged in recent months: Headshots at 54%. Last 30 days: 85 matches, win rate 48%, net ELO +146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.