MARKO-N1NE
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (22 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (50%).
Clutch
Average53% of 1v2s won and so well above the average (22%).
Weapons and aim
Average1.26 K/D and so well above the average (1.00).
Impact
StrengthExactly 3 kills in 9.3% of rounds and so well above the average (3.9%).
Utility and deaths
Average0.67 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Oct 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Last 3 months: 1.03 (at the start 0.79). Well above the average (0.73).
Rating, 1.00 is an average match
Last 3 months: 1.45 (at the start 1.10). Well above the average (1.01).
Damage per round (ADR)
Last 3 months: 106.2 (at the start 79.7). Well above the average (79.6).
Share of headshot kills
Last 3 months: 50% (at the start 42%). Just above the average (49%).
Matches won (win rate)
Last 3 months: 59% (at the start 52%). Well above the average (49%).
Last 3 months: 1,611 (at the start 1,435).
Rounds with first kill
1v1 clutches won
Patterns
From the last 43 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.38 · Dust 2
- Most kills in a match: 57 · Anubis
Maps in detail
from the last 43 matchesCompared with players on the same level who have at least 15 matches on the map.
How MARKO-N1NE plays
Across 43 matches MARKO-N1NE averages K/R 0.92, ADR 93.9 and a rating of 1.29. Biggest strength: Rating at 1.29, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 25%, better than only 4% of level 9 players. Averages 20.5 kills per match with 47% headshots. In 25 of 43 matches the rating was 1.10 or higher (58%), in 14 it was below 0.90. In 22 matches with detailed stats: 18 4Ks and 1 ace. Things go best on Dust 2 (+24 ELO, win rate 64%). Improved over the last three months: K/R +0.24, Rating +0.35, ADR +26.5, Headshots +8 pp, Win rate +7 pp, ELO +176. Last 30 days: 22 matches, win rate 59%, net ELO −14.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.