MARIHUANNA-

Tajikistan
On FACEIT since 2024 241 matches tracked 106 matches in 30 days
ELO ▲ 301
2,671
30-day peak: 2,762
Rank EU
#28,007
Tajikistan #56 in Tajikistan
Last updated:

How does MARIHUANNA- play?

Rating 1.05 K/R 0.76 ADR 81.9 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 241 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most
2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 23%+1 pp · Ø 22% better than 61%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 67%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 3.4
Knife kills 5 in 241 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so slightly above the average (13.5%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 67%
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 49%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 55x 4K, 2 aces in 241 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 27%
Enemies flashed per round 0.41+0.09 · Ø 0.32 better than 80%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether MARIHUANNA- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 241 matches, all from the last 3 months.

Kills per round (K/R)

0.75
AugSepOct

Best month: September 2026 with 0.78.

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −51 ELO
29 matches · 41% win rate
On Dust 2 −45 ELO
58 matches · 57% win rate
On Thursdays ±0 ELO, win rate 35%

MARIHUANNA- loses the most ELO on Anubis: −51 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 56 · Inferno
  3. Highest rating in a match: 2.14 · Anubis

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage87
45% better than 21%
0.72 better than 35%
80.4 better than 44%
0.99 better than 30%
47% of 358 duels better than 23%
35% of 49 situations better than 41%
Dust 258
57% better than 69%
0.77 better than 59%
82.1 better than 53%
1.08 better than 59%
53% of 209 duels better than 57%
41% of 34 situations better than 57%
Ancient35
54% better than 53%
0.80 better than 71%
82.3 right on the average
1.13 better than 76%
48% of 130 duels better than 30%
53% of 19 situations better than 84%
Anubis29
41% better than 14%
0.78 better than 65%
82.1 better than 52%
1.04 better than 47%
62% of 151 duels better than 92%
33% of 15 situations better than 36%
Nuke15
40% better than 11%
0.80 better than 64%
84.5 better than 61%
1.06 better than 48%
48% of 64 duels better than 27%
43% of 7 situations better than 61%
Inferno11
36% -
0.75 -
82.6 -
1.05-
46% of 50 duels -
56% of 9 situations -
Cache6
50% -
0.83 -
88.5 -
1.11-
55% of 20 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How MARIHUANNA- plays

Across 241 matches MARIHUANNA- averages K/R 0.76, ADR 81.9 and a rating of 1.05. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 52% headshots. The strongest map is Dust 2 with a 57% win rate in 58 matches. In 93 of 241 matches the rating was 1.10 or higher (39%), in 93 it was below 0.90. In 241 matches with detailed stats: 55 4Ks and 2 aces. Best month by rating: September 2026 at 1.07. MARIHUANNA- loses the most ELO on Anubis (−51 ELO, win rate 41%). Things go best in match 3 of the day (+88 ELO, win rate 56%). Match no. 2 of the day goes best: 61% win rate, −35 ELO. Last 30 days: 106 matches, win rate 44%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.