MAIKA_TYSONA

Finland
On FACEIT since 2019 155 matches tracked 70 matches in 30 days
ELO ▲ 62
2,503
30-day peak: 2,563
Rank EU
#52,435
Finland #1,365 in Finland
Last updated:

How does MAIKA_TYSONA play?

Rating 1.02 (from 105 matches) K/R 0.78 ADR 83.7 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 105 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 28% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 54%+2 pp · Ø 52% better than 67%

Clutch

Weakness
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 3%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (51%).

Headshot rate 42%−9 pp · Ø 51% better than 9%
AWP share of kills 28%+16 pp · Ø 12% better than 94%
K/D 1.03−0.01 · Ø 1.04 better than 43%
Pistol kills per match 3.0
Knife kills 9 in 155 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.4%).

2K rounds 14.6%+1.2 pp · Ø 13.4% better than 73%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 42%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 14x 4K, 2 aces in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 2.4−1.7 · Ø 4.1 better than 9%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 29%
Deaths per round 76%+4 pp · Ø 72% better than 5%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
Rating at 1.02, ADR at 82.5, Win rate at 49%
▼ Got worse
K/R −0.05

Sep to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: May 2026 with 0.82. Last 3 months: 0.76 (at the start 0.81). Just above the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −5 ELO
62 matches · 50% win rate
In match 2 of the day ±0 ELO
20 matches · 40% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 44%
On Mondays ±0 ELO, win rate 44%

MAIKA_TYSONA loses the most ELO on Mirage: −5 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Ancient
  2. Most kills in a match: 40 · Ancient
  3. Highest rating in a match: 1.74 · Ancient

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
50% better than 39%
0.76 better than 55%
80.9 better than 48%
0.98 better than 28%
50% of 248 duels better than 39%
30% of 20 situations better than 23%
Ancient36
56% better than 60%
0.83 better than 82%
89.8 better than 82%
1.12 better than 72%
57% of 203 duels better than 75%
20% of 10 situations better than 10%
Dust 230
50% better than 40%
0.76 better than 57%
80.8 better than 48%
0.96 better than 20%
56% of 86 duels better than 72%
25% of 4 situations better than 16%
Anubis18
44% better than 22%
0.83 better than 85%
87.8 better than 81%
1.12-
52% of 64 duels right on the average
29% of 7 situations better than 25%
Nuke5
40% -
0.70 -
77.8 -
0.81-
40% of 30 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MAIKA_TYSONA plays

Across 155 matches MAIKA_TYSONA averages K/R 0.78 and ADR 83.7; the rating across the 105 rated matches is 1.02. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 3% of level 10 · 2,500-2,749 ELO players. Averages 17.7 kills per match with 42% headshots. The strongest map is Ancient with a 56% win rate in 36 matches. In 48 of 105 matches the rating was 1.10 or higher (46%), in 31 it was below 0.90. In 88 matches with detailed stats: 14 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. MAIKA_TYSONA loses the most ELO on Mirage (−5 ELO, win rate 50%). Things go best on Ancient (+75 ELO, win rate 56%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.05. Unchanged in recent months: Rating at 1.02, ADR at 82.5, Win rate at 49%. Last 30 days: 70 matches, win rate 50%, net ELO +142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.