M3g81fan

Russia
On FACEIT since 2022 143 matches tracked 44 matches in 30 days
ELO ▲ 286
2,318
30-day peak: 2,318
Rank EU
#94,680
Russia #26,927 in Russia
Last updated:

How does M3g81fan play?

Rating 1.05 K/R 0.76 ADR 83.7 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 54%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.05+0.02 · Ø 1.03 better than 52%
Pistol kills per match 3.0
Knife kills 5 in 143 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.1%−0.3 pp · Ø 13.4% better than 38%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 20x 4K, 1 ace in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 36%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.09, Rating −0.15, ADR −5.9, Headshots −2 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.75 (at the start 0.84). Just above the average (0.74).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −52 ELO
51 matches · 57% win rate
In match 1 of the day −27 ELO
28 matches · 43% win rate
On Thursdays −5 ELO, win rate 45%

M3g81fan loses the most ELO on Mirage: −52 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.25 · Ancient
  3. Most kills in a match: 54 · Mirage

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
57% better than 69%
0.78 better than 66%
87.9 better than 80%
1.08 better than 63%
50% of 293 duels better than 42%
41% of 32 situations better than 60%
Dust 230
33% better than 4%
0.72 better than 38%
77.0 better than 29%
1.00 better than 36%
41% of 131 duels better than 7%
25% of 20 situations better than 17%
Anubis24
58% better than 67%
0.77 better than 61%
81.5 better than 51%
1.09 better than 66%
52% of 98 duels right on the average
45% of 20 situations better than 65%
Ancient22
64% better than 85%
0.78 better than 66%
88.6 better than 81%
1.06 better than 60%
51% of 94 duels better than 45%
54% of 13 situations better than 85%
Nuke6
33% -
0.61 -
68.8 -
0.86-
47% of 19 duels -
0% of 2 situations -
Cache5
60% -
0.67 -
72.4 -
0.87-
40% of 25 duels -
100% of 1 situations -
Inferno5
60% -
0.95 -
99.4 -
1.32-
63% of 19 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M3g81fan plays

Across 143 matches M3g81fan averages K/R 0.76, ADR 83.7 and a rating of 1.05. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 47%, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 57% headshots. The strongest map is Ancient with a 64% win rate in 22 matches. In 60 of 143 matches the rating was 1.10 or higher (42%), in 52 it was below 0.90. In 122 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: June 2026 at 1.18. M3g81fan loses the most ELO on Mirage (−52 ELO, win rate 57%). Things go best on Anubis (+49 ELO, win rate 58%). From match no. 5 of the day on, things go best: 60% win rate. Improved over the last three months: Win rate +5 pp. Got weaker: K/R −0.09, Rating −0.15, ADR −5.9, Headshots −2 pp. Last 30 days: 44 matches, win rate 59%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.