M1rito

Russia
127 matches tracked 57 matches in 30 days
Last updated:

How does M1rito play?

Rating 1.05 (from 97 matches) K/R 0.75 ADR 80.9 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 97 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 28%+8 pp · Ø 20% better than 87%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 73%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.99−0.01 · Ø 1.00 better than 43%
Pistol kills per match 2.4
Knife kills 1 in 127 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (3.9%).

2K rounds 13.0%−0.1 pp · Ø 13.1% better than 42%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 82%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 17x 4K, 3 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 25%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +4 pp, Win rate +12 pp
= Stayed the same
K/R at 0.76, ADR at 81.8
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Feb to Jun 2026.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.82. Last 3 months: 0.76 (at the start 0.73). Slightly above the average (0.72).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −27 ELO
24 matches · 38% win rate
On Dust 2 −23 ELO
34 matches · 56% win rate
Between 0:00 and 6:00 −23 ELO, win rate 38%
On Wednesdays ±0 ELO, win rate 29%

M1rito loses the most ELO on Anubis: −27 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Highest rating in a match: 1.92 · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
42% better than 20%
0.80 better than 80%
85.0 better than 74%
1.12 better than 81%
54% of 147 duels better than 70%
45% of 20 situations better than 71%
Dust 234
56% better than 69%
0.78 better than 73%
83.7 better than 68%
1.06 better than 66%
43% of 122 duels better than 13%
43% of 14 situations better than 66%
Anubis24
38% better than 12%
0.69 better than 27%
75.0 better than 21%
0.99 better than 37%
45% of 73 duels better than 19%
25% of 16 situations better than 22%
Nuke8
13% -
0.70 -
75.9 -
0.87-
47% of 15 duels -
33% of 3 situations -
Ancient7
71% -
0.67 -
73.7 -
1.15-
71% of 7 duels -
0% of 1 situations -
Inferno3
0% -
0.45 -
60.5 -
0.66-
33% of 3 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M1rito plays

Across 127 matches M1rito averages K/R 0.75 and ADR 80.9; the rating across the 97 rated matches is 1.05. Biggest strength: Utility hit rate at 40%, better than 82% of level 9 players. Most room to improve: Deaths per round at 76%, better than only 13% of level 9 players. Averages 16.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 56% win rate in 34 matches. In 42 of 97 matches the rating was 1.10 or higher (43%), in 36 it was below 0.90. In 77 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: June 2026 at 1.10. M1rito loses the most ELO on Anubis (−27 ELO, win rate 38%). Things go best on Mirage (+26 ELO, win rate 42%). Match no. 2 of the day goes best: 61% win rate. Improved over the last three months: Headshots +4 pp, Win rate +12 pp. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.76, ADR at 81.8. Last 30 days: 57 matches, win rate 49%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.