M1fix_0

Switzerland
On FACEIT since 2023 322 matches tracked 98 matches in 30 days
ELO ▼ 55
2,059
30-day peak: 2,285
Rank EU
#203,719
Switzerland #1,635 in Switzerland
Last updated:

How does M1fix_0 play?

Rating 1.01 K/R 0.72 ADR 78.6 from 322 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 322 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (287 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 39%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.6
Knife kills 4 in 322 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 46x 4K, 5 aces in 287 matches

Utility and deaths

Average
Nades, flashes and deaths

50% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 6%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, ADR +10.9
= Stayed the same
Rating at 1.01
▼ Got worse
Headshots −5 pp, Win rate −18 pp, ELO −468

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.74. Last 3 months: 0.72 (at the start 0.65). Just below the average (0.74).

Patterns

From the last 322 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −154 ELO
53 matches · 40% win rate
On Mirage −145 ELO
135 matches · 56% win rate
On Thursdays +38 ELO, win rate 44%

M1fix_0 loses the most ELO in match 2 of the day: −154 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.29 · Mirage
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 322 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage135
56% better than 69%
0.76 better than 61%
82.2 better than 59%
1.04 better than 55%
50% of 500 duels better than 43%
40% of 70 situations better than 57%
Dust 269
39% better than 12%
0.71 better than 36%
76.3 better than 25%
1.01 better than 42%
46% of 216 duels better than 24%
26% of 42 situations better than 19%
Ancient37
49% better than 38%
0.69 better than 25%
76.2 better than 23%
0.95 better than 23%
48% of 120 duels better than 32%
37% of 19 situations better than 52%
Anubis32
56% better than 68%
0.65 better than 13%
72.6 better than 11%
0.94 better than 21%
52% of 97 duels better than 54%
38% of 26 situations right on the average
Nuke32
47% better than 24%
0.72 better than 32%
80.3 better than 38%
1.00 better than 34%
55% of 136 duels better than 61%
32% of 19 situations better than 26%
Inferno9
56% -
0.63 -
70.3 -
1.00-
42% of 24 duels -
50% of 2 situations -
Cache7
43% -
0.61 -
70.6 -
0.87-
50% of 22 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M1fix_0 plays

Across 322 matches M1fix_0 averages K/R 0.72, ADR 78.6 and a rating of 1.01. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 44% headshots. The strongest map is Anubis with a 56% win rate in 32 matches. In 118 of 322 matches the rating was 1.10 or higher (37%), in 130 it was below 0.90. In 287 matches with detailed stats: 46 4Ks and 5 aces. Best month by rating: October 2026 at 1.04. M1fix_0 loses the most ELO in match 2 of the day (−154 ELO, win rate 40%). Things go best in match 4 of the day (+57 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate, +57 ELO. Improved over the last three months: K/R +0.07, ADR +10.9. Got weaker: Headshots −5 pp, Win rate −18 pp, ELO −468. Unchanged in recent months: Rating at 1.01. Last 30 days: 98 matches, win rate 51%, net ELO −275.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.