M1dorima_

Russia
On FACEIT since 2021 100 matches tracked 28 matches in 30 days
ELO ▼ 94
2,014
30-day peak: 2,110
Rank EU
#233,826
Russia #65,578 in Russia
Last updated:

How does M1dorima_ play?

Rating 0.96 K/R 0.68 ADR 72.8 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 100 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 20% weak 0.75 to 0.89 21% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 60%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 29%+17 pp · Ø 12% better than 96%
K/D 0.95−0.08 · Ø 1.03 better than 22%
Pistol kills per match 2.1
Zeus kills1 in 100 matches
Knife kills 3 in 100 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 44%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 10x 4K, 0 aces in 100 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.5−0.7 · Ø 4.2 better than 32%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 6%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether M1dorima_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 100 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 100 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 41%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Dust 2
  2. Highest rating in a match: 2.12 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
44% better than 25%
0.73 better than 46%
78.4 better than 37%
1.04 better than 52%
52% of 133 duels better than 55%
24% of 21 situations better than 15%
Mirage29
55% better than 66%
0.64 better than 10%
65.9 better than 2%
0.89 better than 9%
56% of 112 duels better than 76%
63% of 16 situations better than 96%
Ancient17
35% better than 7%
0.66 better than 14%
72.0 better than 8%
0.89 better than 11%
47% of 70 duels better than 26%
38% of 8 situations better than 54%
Anubis11
27% -
0.74 -
80.2 -
1.04-
51% of 53 duels -
42% of 12 situations -
Nuke6
50% -
0.66 -
66.4 -
0.91-
48% of 27 duels -
0% of 1 situations -
Cache4
100% -
0.61 -
68.2 -
0.96-
36% of 14 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M1dorima_ plays

Across 100 matches M1dorima_ averages K/R 0.68, ADR 72.8 and a rating of 0.96. Most room to improve: Damage per round (ADR) at 72.8, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 43% headshots. The strongest map is Mirage with a 55% win rate in 29 matches. In 32 of 100 matches the rating was 1.10 or higher (32%), in 48 it was below 0.90. In 100 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. Things go best on Dust 2 (+30 ELO, win rate 44%). Match no. 1 of the day goes best: 59% win rate, +12 ELO. Last 30 days: 28 matches, win rate 39%, net ELO +57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.