M1chy

Poland
On FACEIT since 2014 189 matches tracked 63 matches in 30 days
ELO ▼ 37
2,457
30-day peak: 2,494
Rank EU
#61,108
Poland #3,240 in Poland
Last updated:
Next update possible in 9m 3s

How does M1chy play?

Rating 1.30 K/R 0.91 ADR 97.2 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 189 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 41% good 1.10 to 1.29 19% normal 0.90 to 1.09 14% weak 0.75 to 0.89 6% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Strength
Last one alive

31% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 79%
Clutch 1v2 won 31%+9 pp · Ø 22% better than 94%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.36 K/D and so well above the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 6%
K/D 1.36+0.33 · Ø 1.03 better than 98%
Pistol kills per match 3.1
Zeus kills1 in 189 matches
Knife kills 2 in 189 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.5% of rounds and so well above the average (13.4%).

2K rounds 17.5%+4.1 pp · Ø 13.4% better than 99%
3K rounds 6.1%+2.0 pp · Ø 4.1% better than 96%
MVPs per match 3.2+0.9 · Ø 2.3 better than 98%
4Ks and aces 41x 4K, 10 aces in 148 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 98%
Utility damage per round 6.8+2.6 · Ø 4.2 better than 96%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 67%−5 pp · Ø 72% better than 92%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +4.0, Headshots +5 pp, Win rate +3 pp
= Stayed the same
ELO at 2,457
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.89
MayJunJulAugSepOct

Best month: August 2026 with 0.94. Last 3 months: 0.92 (at the start 0.86). Well above the average (0.74).

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −33 ELO
47 matches · 45% win rate
On Ancient −14 ELO
46 matches · 57% win rate
Between 12:00 and 18:00 −32 ELO, win rate 43%
On Wednesdays ±0 ELO, win rate 38%

M1chy loses the most ELO on Anubis: −33 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 54 · Ancient
  2. Highest rating in a match: 2.43 · Anubis
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis47
45% better than 27%
0.88 better than 93%
97.0 better than 97%
1.25 better than 94%
57% of 208 duels better than 77%
46% of 28 situations better than 67%
Ancient46
57% better than 68%
0.91 better than 93%
96.6 better than 93%
1.30 better than 95%
59% of 223 duels better than 84%
35% of 26 situations better than 42%
Inferno30
50% better than 38%
0.92 better than 94%
99.1 better than 96%
1.34 better than 95%
60% of 105 duels better than 80%
45% of 20 situations better than 69%
Cache26
62% -
1.03 -
109.1 -
1.43-
64% of 162 duels -
43% of 21 situations -
Nuke18
56% better than 55%
0.88 better than 87%
90.0 better than 82%
1.25 better than 88%
61% of 54 duels better than 90%
40% of 15 situations right on the average
Mirage17
59% better than 76%
0.90 better than 95%
91.0 better than 88%
1.28 better than 96%
43% of 75 duels better than 10%
57% of 14 situations better than 91%
Dust 25
20% -
0.74 -
78.7 -
1.01-
30% of 10 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How M1chy plays

Across 189 matches M1chy averages K/R 0.91, ADR 97.2 and a rating of 1.30. Biggest strength: Rating at 1.30, better than 98% of level 10 · 2,250-2,499 ELO players. Averages 20.4 kills per match with 50% headshots. The strongest map is Cache with a 62% win rate in 26 matches. In 132 of 189 matches the rating was 1.10 or higher (70%), in 31 it was below 0.90. In 148 matches with detailed stats: 41 4Ks and 10 aces. Best month by rating: August 2026 at 1.35. M1chy loses the most ELO on Anubis (−33 ELO, win rate 45%). Things go best in match 4 of the day (+27 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +27 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +4.0, Headshots +5 pp, Win rate +3 pp. Unchanged in recent months: ELO at 2,457. Last 30 days: 63 matches, win rate 48%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.