LyapiLyapi

Ukraine
On FACEIT since 2018 191 matches tracked 137 matches in 30 days
Last updated:

How does LyapiLyapi play?

Rating 0.95 (from 146 matches) K/R 0.70 ADR 78.2 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 25%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 146 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 10%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 0.96−0.04 · Ø 1.00 better than 33%
Pistol kills per match 2.8
Knife kills 1 in 191 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.9%).

2K rounds 12.3%−0.9 pp · Ø 13.2% better than 29%
3K rounds 2.7%−1.2 pp · Ø 3.9% better than 6%
MVPs per match 1.9−0.3 · Ø 2.2 better than 14%
4Ks and aces 28x 4K, 1 ace in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

0.58 enemies flashed per round and so well above the average (0.28).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.58+0.30 · Ø 0.28 better than 96%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.69, Win rate at 49%
▼ Got worse
ADR −4.2

Sep to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.69 (at the start 0.72). Slightly below the average (0.73).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −128 ELO
48 matches · 35% win rate
In match 4 of the day −71 ELO
27 matches · 37% win rate
On Thursdays −140 ELO, win rate 37%

LyapiLyapi loses the most ELO on Ancient: −128 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.19 · Inferno
  3. Most kills in a match: 37 · Anubis

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis54
61% better than 80%
0.71 better than 39%
78.5 better than 40%
1.00 better than 43%
56% of 134 duels better than 77%
47% of 15 situations better than 75%
Ancient48
35% better than 8%
0.72 better than 43%
80.2 better than 48%
0.99 better than 41%
51% of 152 duels right on the average
17% of 23 situations better than 6%
Dust 239
49% better than 43%
0.66 better than 19%
75.5 better than 27%
0.89 better than 11%
40% of 120 duels better than 7%
64% of 11 situations better than 96%
Inferno30
50% better than 39%
0.70 better than 32%
79.4 better than 43%
0.98 better than 31%
47% of 73 duels better than 25%
38% of 16 situations right on the average
Mirage9
56% -
0.56 -
67.5 -
0.76-
41% of 32 duels -
25% of 4 situations -
Nuke8
38% -
0.65 -
79.2 -
0.75-
54% of 24 duels -
0% of 1 situations -
Overpass3
67% -
0.82 -
93.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How LyapiLyapi plays

Across 191 matches LyapiLyapi averages K/R 0.70 and ADR 78.2; the rating across the 146 rated matches is 0.95. Most room to improve: Utility hit rate at 26%, better than only 5% of level 9 players. Averages 15.2 kills per match with 40% headshots. The strongest map is Anubis with a 61% win rate in 54 matches. In 43 of 146 matches the rating was 1.10 or higher (29%), in 66 it was below 0.90. In 146 matches with detailed stats: 28 4Ks and 1 ace. Best month by rating: September 2026 at 1.02. LyapiLyapi loses the most ELO on Ancient (−128 ELO, win rate 35%). Things go best on Anubis (+271 ELO, win rate 61%). Match no. 3 of the day goes best: 70% win rate, +211 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ADR −4.2. Unchanged in recent months: K/R at 0.69, Win rate at 49%. Last 30 days: 137 matches, win rate 50%, net ELO +133.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.