Luis1Deagle

Germany
On FACEIT since 2023 171 matches tracked 43 matches in 30 days
ELO ▼ 41
2,209
30-day peak: 2,287
Rank EU
#131,964
Germany #3,435 in Germany
Last updated:

How does Luis1Deagle play?

Rating 1.20 K/R 0.85 ADR 90.7 from 171 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 171 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 34% good 1.10 to 1.29 20% normal 0.90 to 1.09 16% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so well above the average (1.02).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.22+0.20 · Ø 1.02 better than 94%
Pistol kills per match 3.0
Knife kills 4 in 171 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 45x 4K, 2 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.45+0.17 · Ø 0.28 better than 86%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Luis1Deagle is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 171 matches, all from the last 3 months.

Kills per round (K/R)

0.79
AugSepOct

Best month: September 2026 with 0.89.

Patterns

From the last 171 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −21 ELO
40 matches · 40% win rate
On Ancient −7 ELO
27 matches · 59% win rate
Between 12:00 and 18:00 −62 ELO, win rate 46%
On Tuesdays −96 ELO, win rate 41%

Luis1Deagle loses the most ELO on Mirage: −21 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Cache
  2. Longest win streak: 10 wins in a row · Nuke
  3. Highest rating in a match: 2.26 · Mirage

Maps in detail

from the last 171 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
40% better than 13%
0.83 better than 86%
87.9 better than 83%
1.17 better than 88%
50% of 186 duels better than 45%
42% of 26 situations better than 60%
Dust 236
44% better than 25%
0.86 better than 92%
92.7 better than 92%
1.22 better than 92%
60% of 181 duels better than 90%
33% of 18 situations better than 39%
Ancient27
59% better than 72%
0.86 better than 93%
92.5 better than 92%
1.23 better than 96%
62% of 81 duels better than 95%
36% of 14 situations better than 45%
Cache24
63% -
0.98 -
100.1 -
1.36-
58% of 161 duels -
57% of 14 situations -
Nuke17
59% better than 62%
0.82 better than 73%
87.3 better than 72%
1.18 better than 80%
54% of 91 duels better than 57%
53% of 19 situations better than 82%
Anubis16
56% better than 63%
0.77 better than 66%
82.9 better than 62%
1.07 better than 64%
48% of 97 duels better than 30%
43% of 7 situations better than 66%
Inferno11
45% -
0.77 -
85.6 -
1.05-
51% of 65 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Luis1Deagle plays

Across 171 matches Luis1Deagle averages K/R 0.85, ADR 90.7 and a rating of 1.20. Biggest strength: 3K rounds at 6.3%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 43% headshots. The strongest map is Cache with a 63% win rate in 24 matches. In 104 of 171 matches the rating was 1.10 or higher (61%), in 39 it was below 0.90. In 161 matches with detailed stats: 45 4Ks and 2 aces. Best month by rating: September 2026 at 1.27. Luis1Deagle loses the most ELO on Mirage (−21 ELO, win rate 40%). Things go best in match 3 of the day (+42 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate, +42 ELO. Last 30 days: 43 matches, win rate 49%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.