Lucky_Cryak1
Name history of Lucky_Cryak1
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Lucky_Cryak1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (52%).
Clutch
Average60% of 1v1s won and so well above the average (42%).
Weapons and aim
Average66% headshots and so well above the average (53%).
Impact
AverageExactly 2 kills in 11.6% of rounds and so clearly below the average (13.5%).
Utility and deaths
Strength40% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.85. Last 3 months: 0.69 (at the start 0.80). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.27. Last 3 months: 0.96 (at the start 1.25). Clearly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 91.2. Last 3 months: 77.5 (at the start 87.2). Slightly below the average (80.9).
Share of headshot kills
Best month: June 2026 with 67%. Last 3 months: 65% (at the start 67%). Well above the average (53%).
Matches won (win rate)
Best month: July 2026 with 75%. Last 3 months: 42% (at the start 72%). Well below the average (53%).
Best month: July 2026 with 3,668. Last 3 months: 3,111 (at the start 3,668).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 57%.
Patterns
From the last 87 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Most kills in a match: 36 · Anubis
- Highest rating in a match: 2.54 · Mirage
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 87 matchesCompared with players on the same level who have at least 15 matches on the map.
How Lucky_Cryak1 plays
Across 87 matches Lucky_Cryak1 averages K/R 0.77 and ADR 84.2; the rating across the 56 rated matches is 1.11. Biggest strength: Headshot rate at 66%, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 45%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 15.8 kills per match with 66% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 21 of 56 matches the rating was 1.10 or higher (38%), in 20 it was below 0.90. In 20 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 1.27. Things go best on Mirage (+60 ELO, win rate 65%). Match no. 2 of the day goes best: 71% win rate, −30 ELO. Got weaker: K/R −0.11, Rating −0.29, ADR −9.7, Headshots −2 pp, Win rate −30 pp, ELO −557.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.