Luc1f3RUS

Russia
On FACEIT since 2024 97 matches tracked 28 matches in 30 days
Last updated:

How does Luc1f3RUS play?

Rating 1.06 (from 75 matches) K/R 0.78 ADR 82.7 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 75 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 29% weak 0.75 to 0.89 12% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (11%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.04).

Headshot rate 54%+3 pp · Ø 51% better than 71%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.14+0.10 · Ø 1.04 better than 77%
Pistol kills per match 2.7
Knife kills 1 in 97 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 65%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 46%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 7x 4K, 0 aces in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.30).

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.15−0.15 · Ø 0.30 better than 10%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +10 pp
= Stayed the same
Rating at 1.06
▼ Got worse
K/R −0.09, ADR −6.1, Headshots −5 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.75 (at the start 0.84). Just above the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 ±0 ELO, win rate 41%
On Tuesdays ±0 ELO, win rate 48%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Ancient
  2. Highest rating in a match: 1.84 · Ancient
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
50% better than 39%
0.77 better than 60%
80.9 better than 48%
1.01 better than 38%
46% of 90 duels better than 19%
50% of 10 situations better than 81%
Dust 224
50% better than 40%
0.80 better than 74%
88.1 better than 79%
1.09 better than 63%
53% of 68 duels better than 55%
38% of 8 situations right on the average
Ancient15
60% better than 74%
0.83 better than 82%
82.7 better than 49%
1.16-
66% of 41 duels better than 98%
20% of 5 situations better than 10%
Anubis8
38% -
0.73 -
75.7 -
0.99-
88% of 8 duels -
40% of 5 situations -
Nuke7
71% -
0.69 -
72.3 -
0.96-
52% of 25 duels -
17% of 6 situations -
Cache6
67% -
0.89 -
91.8 -
1.29-
80% of 5 duels -
0% of 1 situations -
Inferno3
67% -
0.69 -
83.9 -
0.98-
86% of 7 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Luc1f3RUS plays

Across 97 matches Luc1f3RUS averages K/R 0.78 and ADR 82.7; the rating across the 75 rated matches is 1.06. Biggest strength: K/D at 1.14, better than 77% of level 10 · 2,500-2,749 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 16.9 kills per match with 54% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 33 of 75 matches the rating was 1.10 or higher (44%), in 20 it was below 0.90. In 63 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: August 2026 at 1.11. Improved over the last three months: Win rate +10 pp. Got weaker: K/R −0.09, ADR −6.1, Headshots −5 pp. Unchanged in recent months: Rating at 1.06. Last 30 days: 28 matches, win rate 64%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.