Lub3

Sweden
On FACEIT since 2017 373 matches tracked 228 matches in 30 days
Last updated:

How does Lub3 play?

Rating 0.98 K/R 0.69 ADR 76.8 from 373 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 373 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (363 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

41% of 1v1s won and so just above the average (39%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 62%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 39%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 0.98−0.06 · Ø 1.04 better than 22%
Pistol kills per match 3.1
Knife kills 10 in 373 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 12.9%−0.7 pp · Ø 13.6% better than 29%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 16%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 56x 4K, 4 aces in 363 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so slightly above the average (35%).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 61%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 57%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether Lub3 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 363 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: September 2026 with 0.71.

Patterns

From the last 373 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −7 ELO
36 matches · 44% win rate
In match 4 of the day +60 ELO
38 matches · 42% win rate
Between 12:00 and 18:00 +30 ELO, win rate 42%
On Fridays +23 ELO, win rate 43%

Lub3 loses the most ELO on Nuke: −7 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Most kills in a match: 41 · Inferno
  3. Highest rating in a match: 2.10 · Inferno

Maps in detail

from the last 373 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 296
54% better than 56%
0.68 better than 19%
75.6 better than 20%
0.96 better than 20%
46% of 418 duels better than 19%
44% of 52 situations better than 65%
Mirage84
45% better than 20%
0.66 better than 11%
72.5 better than 10%
0.95 better than 18%
48% of 356 duels better than 26%
56% of 48 situations better than 91%
Inferno55
58% better than 53%
0.74 better than 37%
82.3 better than 38%
1.03 better than 28%
51% of 249 duels better than 32%
31% of 35 situations better than 32%
Anubis53
49% better than 34%
0.74 better than 43%
80.3 better than 41%
1.06 better than 52%
56% of 250 duels better than 71%
35% of 43 situations better than 40%
Nuke36
44% better than 17%
0.71 better than 29%
78.8 better than 32%
0.98 better than 28%
57% of 163 duels better than 73%
35% of 20 situations better than 39%
Cache31
65% -
0.68 -
78.8 -
0.94-
56% of 160 duels -
43% of 14 situations -
Ancient17
53% right on the average
0.61 better than 2%
69.1 better than 3%
0.86 better than 4%
39% of 84 duels better than 3%
40% of 10 situations better than 56%

Compared with players on the same level who have at least 15 matches on the map.

How Lub3 plays

Across 373 matches Lub3 averages K/R 0.69, ADR 76.8 and a rating of 0.98. Most room to improve: 3K rounds at 3.4%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 15.2 kills per match with 51% headshots. The strongest map is Cache with a 65% win rate in 31 matches. In 121 of 373 matches the rating was 1.10 or higher (32%), in 160 it was below 0.90. In 363 matches with detailed stats: 56 4Ks and 4 aces. Best month by rating: September 2026 at 0.99. Lub3 loses the most ELO on Nuke (−7 ELO, win rate 44%). Things go best on Anubis (+65 ELO, win rate 49%). Last 30 days: 228 matches, win rate 54%, net ELO +192.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.