Loyt

USA
On FACEIT since 2014 67 matches tracked
ELO
2,089
Peak across the last 67 matches: 2,152
Rank NA ▼ 1,079 places
#5,995
USA #3,318 in USA
30 days · prev. #4,916 · best #4,916
Last updated:

How does Loyt play?

Rating 1.06 K/R 0.77 ADR 84.9 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 67 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 33% weak 0.75 to 0.89 13% very weak below 0.75 13%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

56% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 56%+18 pp · Ø 38% better than 99%
Clutch 1v2 won 8%−14 pp · Ø 22% better than 1%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 17%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 3.1
Knife kills 1 in 67 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.0%+1.7 pp · Ø 13.3% better than 84%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 79%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 12x 4K, 0 aces in 67 matches

Utility and deaths

Strength
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 84%
Enemies flashed per round 0.51+0.23 · Ø 0.28 better than 92%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Loyt is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Ancient
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.96 · Inferno

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
64% -
0.72 -
82.6 -
1.00-
49% of 79 duels -
40% of 5 situations -
Cache12
67% -
0.81 -
90.9 -
1.12-
57% of 60 duels -
80% of 5 situations -
Ancient11
45% -
0.71 -
76.0 -
0.96-
55% of 56 duels -
0% of 2 situations -
Inferno11
73% -
0.91 -
99.0 -
1.31-
52% of 54 duels -
100% of 5 situations -
Dust 29
56% -
0.79 -
90.2 -
1.08-
46% of 39 duels -
14% of 7 situations -
Nuke6
67% -
0.71 -
75.2 -
0.93-
50% of 36 duels -
100% of 2 situations -
Vertigo4
50% -
0.65 -
70.0 -
0.91-
50% of 18 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Loyt plays

Across 67 matches Loyt averages K/R 0.77, ADR 84.9 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 56%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 43% headshots. The strongest map is Inferno with a 73% win rate in 11 matches. In 27 of 67 matches the rating was 1.10 or higher (40%), in 18 it was below 0.90. In 67 matches with detailed stats: 12 4Ks and 0 aces. Last 30 days: 5 matches, win rate 20%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.