Lowinfy

Russia
On FACEIT since 2021 230 matches tracked 109 matches in 30 days
ELO ▲ 264
2,189
30-day peak: 2,294
Rank EU
#139,742
Russia #39,820 in Russia
Last updated:
Next update possible in 1h 37m

How does Lowinfy play?

Rating 1.02 (from 180 matches) K/R 0.73 ADR 82.7 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 29%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.02−0.01 · Ø 1.03 better than 46%
Pistol kills per match 1.9
Knife kills 2 in 230 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 25x 4K, 0 aces in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 64%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ADR +4.6, Win rate +3 pp, ELO +231
= Stayed the same
K/R at 0.73
▼ Got worse
Headshots −4 pp

Sep to Oct 2026 compared with Dec 2025.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.73. Last 3 months: 0.73 (at the start 0.70). Just below the average (0.74).

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −41 ELO
23 matches · 52% win rate
On Mirage −33 ELO
73 matches · 49% win rate
On Mondays −64 ELO, win rate 35%

Lowinfy loses the most ELO on Nuke: −41 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.37 · Ancient
  2. Most kills in a match: 35 · Mirage
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage73
49% better than 42%
0.76 better than 61%
86.4 better than 77%
1.07 better than 66%
51% of 231 duels right on the average
35% of 40 situations better than 41%
Dust 268
56% better than 66%
0.71 better than 36%
81.1 better than 54%
1.01 better than 42%
45% of 219 duels better than 20%
39% of 33 situations better than 53%
Ancient43
63% better than 83%
0.74 right on the average
84.8 better than 69%
1.03 right on the average
58% of 126 duels better than 84%
27% of 22 situations better than 25%
Nuke23
52% better than 36%
0.68 better than 15%
74.9 better than 18%
0.93 better than 13%
67% of 42 duels better than 98%
36% of 11 situations better than 41%
Anubis18
61% better than 82%
0.71 better than 37%
81.9 better than 59%
1.01 better than 44%
46% of 59 duels better than 21%
17% of 12 situations better than 8%
Cache4
25% -
0.52 -
60.3 -
0.76-
24% of 17 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lowinfy plays

Across 230 matches Lowinfy averages K/R 0.73 and ADR 82.7; the rating across the 180 rated matches is 1.02. Biggest strength: Utility damage per round at 5.7, better than 85% of level 10 · 2,001-2,249 ELO players. Averages 16.1 kills per match with 48% headshots. The strongest map is Ancient with a 63% win rate in 43 matches. In 68 of 180 matches the rating was 1.10 or higher (38%), in 72 it was below 0.90. In 180 matches with detailed stats: 25 4Ks and 0 aces. Best month by rating: October 2026 at 1.02. Lowinfy loses the most ELO on Nuke (−41 ELO, win rate 52%). Things go best on Ancient (+279 ELO, win rate 63%). Improved over the last three months: ADR +4.6, Win rate +3 pp, ELO +231. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.73. Last 30 days: 109 matches, win rate 59%, net ELO +184.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.