Low-Cort1sol
Name history of Low-Cort1sol
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Low-Cort1sol play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (231 matches).
Compared with 657 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (9%).
Clutch
Average43% of 1v1s won and so slightly above the average (39%).
Weapons and aim
Average0.89 K/D and so slightly below the average (0.94).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so clearly below the average (3.6%).
Utility and deaths
AverageDied in 72% of rounds and so slightly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 4 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.66. Last 3 months: 0.64 (at the start 0.62). Slightly below the average (0.69).
Rating, 1.00 is an average match
Best month: September 2026 with 0.91. Last 3 months: 0.89 (at the start 0.87). Clearly below the average (0.96).
Damage per round (ADR)
Best month: September 2026 with 73.1. Last 3 months: 71.1 (at the start 67.7). Clearly below the average (76.4).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 45% (at the start 42%). Slightly above the average (43%).
Matches won (win rate)
Best month: June 2026 with 52%. Last 3 months: 49% (at the start 48%). Slightly below the average (51%).
Best month: October 2026 with 1,059. Last 3 months: 1,025 (at the start 862).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 51%.
Patterns
From the last 287 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Low-Cort1sol loses the most ELO on Mirage: −106 ELO, 50% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Nuke
- Highest rating in a match: 2.17 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 287 matchesCompared with players on the same level who have at least 15 matches on the map.
How Low-Cort1sol plays
Across 287 matches Low-Cort1sol averages K/R 0.64 and ADR 70.5; the rating across the 273 rated matches is 0.89. Most room to improve: Damage per round (ADR) at 70.5, better than only 14% of level 4 players. Averages 13.9 kills per match with 45% headshots. The strongest map is Nuke with a 63% win rate in 35 matches. In 64 of 273 matches the rating was 1.10 or higher (23%), in 150 it was below 0.90. In 231 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: September 2026 at 0.91. Low-Cort1sol loses the most ELO on Mirage (−106 ELO, win rate 50%). Things go best on Inferno (+45 ELO, win rate 39%). Match no. 3 of the day goes best: 56% win rate. Improved over the last three months: Headshots +3 pp, ELO +163. Unchanged in recent months: K/R at 0.64, Rating at 0.89, ADR at 71.1, Win rate at 49%. Last 30 days: 58 matches, win rate 50%, net ELO −67.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.