LoveMe11

Belarus
78 matches tracked
Last updated:

How does LoveMe11 play?

Rating 0.98 K/R 0.71 ADR 77.8 from 78 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 78 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 31%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Weakness
Last one alive

8% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 8%−14 pp · Ø 22% better than 1%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 20%+10 pp · Ø 10% better than 87%
K/D 0.97−0.03 · Ø 1.00 better than 37%
Pistol kills per match 2.5
Knife kills 1 in 78 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so slightly above the average (13.2%).

2K rounds 13.7%+0.5 pp · Ø 13.2% better than 67%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 37%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 13x 4K, 0 aces in 78 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.3).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.17−0.11 · Ø 0.28 better than 20%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 9 average
Whether LoveMe11 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 78 matches, all from the last 3 months.

Kills per round (K/R)

0.50
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 78 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −40 ELO
22 matches · 45% win rate
In match 2 of the day +3 ELO
20 matches · 35% win rate

LoveMe11 loses the most ELO on Mirage: −40 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Most kills in a match: 36 · Inferno
  3. Longest win streak: 3 wins in a row · Dust 2

Maps in detail

from the last 78 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
45% better than 30%
0.69 better than 32%
76.3 better than 33%
0.97 better than 36%
48% of 108 duels better than 37%
22% of 9 situations better than 13%
Dust 217
53% better than 58%
0.65 better than 15%
72.6 better than 16%
0.88 better than 10%
47% of 99 duels better than 31%
31% of 13 situations better than 33%
Anubis12
25% -
0.71 -
80.0 -
0.96-
46% of 46 duels -
45% of 11 situations -
Ancient11
64% -
0.67 -
73.7 -
0.90-
58% of 48 duels -
25% of 4 situations -
Cache5
40% -
0.78 -
76.1 -
1.10-
50% of 32 duels -
33% of 3 situations -
Inferno5
80% -
0.97 -
101.7 -
1.38-
79% of 28 duels -
40% of 5 situations -
Nuke4
50% -
0.86 -
92.6 -
1.18-
56% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LoveMe11 plays

Across 78 matches LoveMe11 averages K/R 0.71, ADR 77.8 and a rating of 0.98. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 16.1 kills per match with 38% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 25 of 78 matches the rating was 1.10 or higher (32%), in 38 it was below 0.90. In 78 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: August 2026 at 1.07. LoveMe11 loses the most ELO on Mirage (−40 ELO, win rate 45%). Last 30 days: 7 matches, win rate 43%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.