Lothaeron

Russia
On FACEIT since 2021 161 matches tracked 57 matches in 30 days
ELO ▲ 70
2,070
30-day peak: 2,070
Rank SEA ▲ 864 places
#5,047
Russia #139 in Russia
30 days · prev. #5,911 · best #4,335
Last updated:

How does Lothaeron play?

Rating 1.02 K/R 0.74 ADR 79.0 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 161 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (131 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (49%).

Headshot rate 41%−8 pp · Ø 49% better than 10%
AWP share of kills 23%+12 pp · Ø 11% better than 91%
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.7
Knife kills 3 in 161 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 16x 4K, 2 aces in 131 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.74, Headshots at 42%, ELO at 2,070
▼ Got worse
Rating −0.08, ADR −4.5, Win rate −15 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.74 (at the start 0.77). Right on the average (0.74).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −88 ELO
56 matches · 48% win rate
On Mirage −25 ELO
27 matches · 48% win rate
Between 0:00 and 6:00 +28 ELO, win rate 38%
On Sundays ±0 ELO, win rate 45%

Lothaeron loses the most ELO on Dust 2: −88 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Longest win streak: 6 wins in a row · Cache
  3. Highest rating in a match: 2.11 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 256
48% better than 38%
0.79 better than 74%
85.4 better than 71%
1.08 better than 66%
54% of 313 duels better than 64%
25% of 24 situations better than 18%
Ancient28
50% better than 45%
0.73 better than 43%
76.5 better than 23%
1.03 right on the average
46% of 84 duels better than 21%
35% of 23 situations better than 42%
Mirage27
48% better than 37%
0.67 better than 20%
71.0 better than 9%
0.93 better than 20%
52% of 117 duels better than 58%
40% of 20 situations better than 55%
Anubis17
53% right on the average
0.70 better than 31%
71.5 better than 8%
0.95 better than 22%
49% of 67 duels better than 36%
27% of 11 situations better than 26%
Cache14
64% -
0.77 -
81.2 -
1.04-
58% of 67 duels -
63% of 8 situations -
Inferno13
62% -
0.79 -
82.0 -
1.08-
57% of 42 duels -
17% of 6 situations -
Nuke6
33% -
0.71 -
77.8 -
0.98-
42% of 31 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lothaeron plays

Across 161 matches Lothaeron averages K/R 0.74, ADR 79.0 and a rating of 1.02. Most room to improve: Headshot rate at 41%, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 16.2 kills per match with 41% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 63 of 161 matches the rating was 1.10 or higher (39%), in 60 it was below 0.90. In 131 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: June 2026 at 1.19. Lothaeron loses the most ELO on Dust 2 (−88 ELO, win rate 48%). Things go best from match 5 of the day (−22 ELO, win rate 57%). From match no. 5 of the day on, things go best: 57% win rate, −22 ELO. Got weaker: Rating −0.08, ADR −4.5, Win rate −15 pp. Unchanged in recent months: K/R at 0.74, Headshots at 42%, ELO at 2,070. Last 30 days: 57 matches, win rate 49%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.