Loorde-
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average24% of 1v2s won and so slightly above the average (20%).
Weapons and aim
Average51% headshots and so clearly above the average (48%).
Impact
Average2.3 MVPs per match and so slightly above the average (2.2).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageKills per round (K/R)
Best month: August 2026 with 0.77.
Rating, 1.00 is an average match
Best month: August 2026 with 1.05.
Damage per round (ADR)
Best month: August 2026 with 85.4.
Share of headshot kills
Best month: September 2026 with 55%.
Matches won (win rate)
Best month: September 2026 with 57%.
Best month: October 2026 with 1,827.
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 39%.
Patterns
From the last 297 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Loorde- loses the most ELO on Nuke: −101 ELO, 48% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Nuke
- Highest rating in a match: 2.35 · Dust 2
- Most kills in a match: 50 · Ancient
Maps in detail
from the last 297 matchesCompared with players on the same level who have at least 15 matches on the map.
How Loorde- plays
Across 297 matches Loorde- averages K/R 0.73, ADR 81.4 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 76% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 16.0 kills per match with 51% headshots. The strongest map is Dust 2 with a 61% win rate in 69 matches. In 127 of 297 matches the rating was 1.10 or higher (43%), in 127 it was below 0.90. In 297 matches with detailed stats: 56 4Ks and 4 aces. Best month by rating: August 2026 at 1.05. Loorde- loses the most ELO on Nuke (−101 ELO, win rate 48%). Things go best on Mirage (+74 ELO, win rate 60%). Last 30 days: 119 matches, win rate 56%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.