Lookhfwc

Ukraine
On FACEIT since 2021 213 matches tracked 76 matches in 30 days
ELO ▼ 151
2,324
30-day peak: 2,519
Rank EU
#92,784
Ukraine #3,763 in Ukraine
Last updated:

How does Lookhfwc play?

Rating 1.11 K/R 0.79 ADR 83.5 from 213 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 213 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 58%+7 pp · Ø 51% better than 90%

Clutch

Average
Last one alive

19% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so slightly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.11+0.08 · Ø 1.03 better than 71%
Pistol kills per match 3.0
Knife kills 3 in 213 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 56%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.6+0.3 · Ø 2.3 better than 76%
4Ks and aces 28x 4K, 0 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 83.1, Headshots at 48%, Win rate at 48%
▼ Got worse
ELO −91

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.79 (at the start 0.80). Clearly above the average (0.74).

Patterns

From the last 213 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −154 ELO
27 matches · 37% win rate
On Ancient −99 ELO
51 matches · 45% win rate
On Fridays −111 ELO, win rate 39%

Lookhfwc loses the most ELO on Mirage: −154 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.66 · Cache
  3. Most kills in a match: 50 · Dust 2

Maps in detail

from the last 213 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient51
45% better than 26%
0.75 right on the average
79.7 better than 39%
1.03 right on the average
54% of 241 duels better than 62%
50% of 34 situations better than 79%
Dust 247
55% better than 62%
0.79 better than 71%
82.0 better than 54%
1.11 better than 71%
54% of 224 duels better than 65%
29% of 24 situations better than 26%
Anubis46
57% better than 65%
0.83 better than 83%
86.8 better than 76%
1.17 better than 83%
56% of 262 duels better than 73%
45% of 20 situations better than 65%
Cache33
48% -
0.82 -
86.7 -
1.14-
52% of 168 duels -
24% of 17 situations -
Mirage27
37% better than 6%
0.80 better than 73%
84.0 better than 64%
1.11 better than 71%
60% of 141 duels better than 90%
29% of 14 situations better than 24%
Nuke6
33% -
0.81 -
84.6 -
1.15-
56% of 18 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Lookhfwc plays

Across 213 matches Lookhfwc averages K/R 0.79, ADR 83.5 and a rating of 1.11. Biggest strength: Opening duels won at 58%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 48% headshots. The strongest map is Anubis with a 57% win rate in 46 matches. In 94 of 213 matches the rating was 1.10 or higher (44%), in 64 it was below 0.90. In 116 matches with detailed stats: 28 4Ks and 0 aces. Best month by rating: July 2026 at 1.12. Lookhfwc loses the most ELO on Mirage (−154 ELO, win rate 37%). Things go best on Dust 2 (+113 ELO, win rate 55%). Got weaker: ELO −91. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 83.1, Headshots at 48%, Win rate at 48%. Last 30 days: 76 matches, win rate 42%, net ELO −183.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.