LomaHbIU

Russia
262 matches tracked 71 matches in 30 days
Last updated:

How does LomaHbIU play?

Rating 0.96 K/R 0.70 ADR 79.0 from 262 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 262 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 14% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 45%−5 pp · Ø 50% better than 12%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so just below the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 0.95−0.04 · Ø 0.99 better than 30%
Pistol kills per match 3.1
Knife kills 10 in 262 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.3%+0.2 pp · Ø 13.1% better than 54%
3K rounds 3.5%−0.4 pp · Ø 3.9% better than 31%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 19x 4K, 4 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 18%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 73%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 63%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.05, ADR +6.7
= Stayed the same
Rating at 0.97, Headshots at 48%
▼ Got worse
Win rate −11 pp, ELO −236

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.66). Just below the average (0.72).

Patterns

From the last 262 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −99 ELO
28 matches · 54% win rate
On Dust 2 −90 ELO
71 matches · 51% win rate
On Mondays −184 ELO, win rate 34%

LomaHbIU loses the most ELO on Mirage: −99 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.77 · Dust 2
  2. Longest win streak: 7 wins in a row · Anubis
  3. Most kills in a match: 36 · Inferno

Maps in detail

from the last 262 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 271
51% better than 52%
0.73 right on the average
83.9 better than 70%
0.98 better than 40%
44% of 298 duels better than 19%
30% of 33 situations better than 26%
Anubis64
50% right on the average
0.66 better than 19%
74.0 better than 20%
0.91 better than 17%
43% of 221 duels better than 14%
43% of 47 situations better than 65%
Ancient54
46% better than 38%
0.70 better than 31%
79.2 better than 38%
0.98 better than 40%
46% of 162 duels better than 24%
45% of 42 situations better than 69%
Mirage28
54% better than 66%
0.61 better than 6%
71.4 better than 11%
0.86 better than 7%
49% of 74 duels better than 41%
50% of 8 situations better than 81%
Nuke28
57% better than 59%
0.75 right on the average
83.6 better than 59%
1.01 better than 38%
38% of 112 duels better than 3%
44% of 18 situations better than 63%
Inferno17
41% better than 19%
0.74 better than 63%
80.4 better than 58%
1.03 better than 60%
47% of 73 duels better than 32%
29% of 14 situations better than 27%

Compared with players on the same level who have at least 15 matches on the map.

How LomaHbIU plays

Across 262 matches LomaHbIU averages K/R 0.70, ADR 79.0 and a rating of 0.96. Most room to improve: Opening duels won at 45%, better than only 12% of level 8 players. Averages 15.5 kills per match with 47% headshots. The strongest map is Nuke with a 57% win rate in 28 matches. In 71 of 262 matches the rating was 1.10 or higher (27%), in 119 it was below 0.90. In 196 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: October 2026 at 1.00. LomaHbIU loses the most ELO on Mirage (−99 ELO, win rate 54%). Things go best on Anubis (+3 ELO, win rate 50%). Match no. 4 of the day goes best: 57% win rate, −32 ELO. Improved over the last three months: K/R +0.05, ADR +6.7. Got weaker: Win rate −11 pp, ELO −236. Unchanged in recent months: Rating at 0.97, Headshots at 48%. Last 30 days: 71 matches, win rate 39%, net ELO −98.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.