LomaCelo

Austria
154 matches tracked 46 matches in 30 days
Last updated:

How does LomaCelo play?

Rating 0.99 K/R 0.70 ADR 78.1 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 154 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 23%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−4 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.97).

Headshot rate 47%−1 pp · Ø 48% better than 50%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.01+0.04 · Ø 0.97 better than 55%
Pistol kills per match 2.3
Knife kills 4 in 154 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so just below the average (3.8%).

2K rounds 12.9%+0.1 pp · Ø 12.8% better than 42%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 36%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 7x 4K, 2 aces in 97 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+5 pp · Ø 36% better than 86%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.47+0.20 · Ø 0.27 better than 91%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +209
= Stayed the same
Rating at 0.99, ADR at 76.9, Headshots at 47%
▼ Got worse
K/R −0.05, Win rate −12 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.68 (at the start 0.73). Slightly below the average (0.71).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −27 ELO
20 matches · 45% win rate
In match 2 of the day +3 ELO
39 matches · 49% win rate
On Fridays −2 ELO, win rate 46%

LomaCelo loses the most ELO in match 4 of the day: −27 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.91 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
62% better than 86%
0.75 better than 64%
82.2 better than 64%
1.06 better than 68%
49% of 242 duels better than 41%
36% of 42 situations better than 47%
Mirage28
50% right on the average
0.65 better than 16%
73.0 better than 18%
0.92 better than 20%
41% of 145 duels better than 9%
30% of 20 situations better than 28%
Anubis25
56% better than 67%
0.75 better than 66%
82.3 better than 65%
1.08 better than 75%
48% of 133 duels better than 38%
47% of 19 situations better than 71%
Inferno18
44% better than 25%
0.62 better than 10%
73.0 better than 21%
0.87 better than 11%
46% of 103 duels better than 25%
73% of 11 situations better than 99%
Nuke16
56% better than 56%
0.73 better than 39%
79.0 better than 37%
1.00 better than 36%
48% of 107 duels better than 28%
55% of 11 situations better than 83%
Ancient11
36% -
0.53 -
66.6 -
0.76-
47% of 53 duels -
50% of 6 situations -
Cache4
75% -
0.80 -
86.1 -
1.16-
31% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LomaCelo plays

Across 154 matches LomaCelo averages K/R 0.70, ADR 78.1 and a rating of 0.99. Biggest strength: Utility hit rate at 41%, better than 86% of level 8 players. Most room to improve: Opening duels won at 45%, better than only 12% of level 8 players. Averages 15.6 kills per match with 47% headshots. The strongest map is Dust 2 with a 62% win rate in 50 matches. In 55 of 154 matches the rating was 1.10 or higher (36%), in 58 it was below 0.90. In 97 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: September 2026 at 1.10. LomaCelo loses the most ELO in match 4 of the day (−27 ELO, win rate 45%). Things go best on Mirage (+57 ELO, win rate 50%). From match no. 5 of the day on, things go best: 70% win rate. Improved over the last three months: ELO +209. Got weaker: K/R −0.05, Win rate −12 pp. Unchanged in recent months: Rating at 0.99, ADR at 76.9, Headshots at 47%. Last 30 days: 46 matches, win rate 48%, net ELO +2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.