Loffleq

United Kingdom
On FACEIT since 2020 155 matches tracked 36 matches in 30 days
ELO ▲ 129
2,714
30-day peak: 2,714
Rank EU
#24,588
United Kingdom #420 in United Kingdom
Last updated:

How does Loffleq play?

Rating 1.24 (from 105 matches) K/R 0.86 ADR 92.5 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 105 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 37% good 1.10 to 1.29 28% normal 0.90 to 1.09 15% weak 0.75 to 0.89 6% very weak below 0.75 11%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 58%+6 pp · Ø 52% better than 90%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 78%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 50%−1 pp · Ø 51% better than 44%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.24+0.20 · Ø 1.04 better than 92%
Pistol kills per match 3.4
Knife kills 1 in 155 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (13.6%).

2K rounds 17.0%+3.4 pp · Ø 13.6% better than 97%
3K rounds 5.9%+1.7 pp · Ø 4.2% better than 94%
MVPs per match 2.9+0.5 · Ø 2.4 better than 91%
4Ks and aces 25x 4K, 3 aces in 105 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 92%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 62%
Enemies flashed per round 0.27−0.04 · Ø 0.31 better than 43%
Deaths per round 70%−2 pp · Ø 72% better than 65%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, ADR +4.4, Headshots +2 pp, Win rate +7 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −272

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.88
JanFebMarAprMayJunJulAugSepOct

Best month: April 2026 with 0.93. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −108 ELO
37 matches · 38% win rate
On Fridays −7 ELO, win rate 48%

Loffleq loses the most ELO on Anubis: −108 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.18 · Mirage
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
71% better than 97%
0.91 better than 95%
96.1 better than 95%
1.29 better than 96%
65% of 178 duels better than 98%
40% of 25 situations better than 57%
Anubis37
38% better than 8%
0.80 better than 72%
87.0 better than 75%
1.20 better than 88%
56% of 106 duels better than 71%
56% of 18 situations better than 87%
Ancient26
38% better than 8%
0.85 better than 87%
90.2 better than 84%
1.19 better than 88%
54% of 91 duels better than 61%
45% of 11 situations better than 72%
Dust 219
63% better than 84%
0.86 better than 90%
95.4 better than 95%
1.24-
53% of 53 duels better than 57%
45% of 11 situations better than 71%
Nuke5
80% -
0.84 -
91.1 -
1.25-
44% of 25 duels -
40% of 5 situations -
Cache4
75% -
0.90 -
98.6 -
1.26-
53% of 15 duels -
0% of 1 situations -
Inferno3
67% -
0.78 -
82.5 -
1.05-
50% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Loffleq plays

Across 155 matches Loffleq averages K/R 0.86 and ADR 92.5; the rating across the 105 rated matches is 1.24. Biggest strength: Rating at 1.24, better than 95% of level 10 · 2,500-2,749 ELO players. Averages 18.9 kills per match with 50% headshots. The strongest map is Mirage with a 71% win rate in 58 matches. In 71 of 105 matches the rating was 1.10 or higher (68%), in 18 it was below 0.90. In 105 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: August 2026 at 1.25. Loffleq loses the most ELO on Anubis (−108 ELO, win rate 38%). Things go best on Mirage (+171 ELO, win rate 71%). Match no. 1 of the day goes best: 66% win rate, +40 ELO. Improved over the last three months: K/R +0.05, ADR +4.4, Headshots +2 pp, Win rate +7 pp. Got weaker: ELO −272. Last 30 days: 36 matches, win rate 61%, net ELO +64.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.