LodyZzz

Russia
On FACEIT since 2020 249 matches tracked 92 matches in 30 days
ELO ▲ 591
3,144
30-day peak: 3,144
Rank EU ▲ 2,312 places
#4,610
Russia #1,294 in Russia
30 days · prev. #6,922 · best #4,610
Last updated:
Next update possible in 1h 45m

How does LodyZzz play?

Rating 1.23 K/R 0.85 ADR 87.7 from 249 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 249 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 35% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsClutcher
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

63% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 63%+11 pp · Ø 52% better than 97%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−8 pp · Ø 42% better than 23%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 71%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.30 K/D and so well above the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 28%+16 pp · Ø 12% better than 91%
K/D 1.30+0.25 · Ø 1.05 better than 94%
Pistol kills per match 3.7
Knife kills 5 in 249 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.5%).

2K rounds 15.8%+2.3 pp · Ø 13.5% better than 88%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 44x 4K, 8 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.21−0.11 · Ø 0.32 better than 17%
Deaths per round 66%−5 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.09, Headshots +4 pp, Win rate +5 pp, ELO +353
= Stayed the same
ADR at 88.9
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.96. Last 3 months: 0.87 (at the start 0.82). Well above the average (0.75).

Patterns

From the last 249 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −119 ELO
21 matches · 48% win rate
On Ancient −77 ELO
21 matches · 48% win rate
Between 18:00 and 24:00 +44 ELO, win rate 42%
On Mondays +158 ELO, win rate 44%

LodyZzz loses the most ELO on Anubis: −119 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Highest rating in a match: 2.67 · Mirage
  3. Most kills in a match: 47 · Mirage

Maps in detail

from the last 249 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage107
53% better than 42%
0.84 better than 81%
85.1 better than 64%
1.21 better than 87%
64% of 447 duels better than 96%
34% of 86 situations better than 35%
Dust 262
60% better than 69%
0.87 better than 89%
91.4 better than 87%
1.27 better than 93%
67% of 320 duels better than 97%
32% of 59 situations better than 29%
Nuke22
50% better than 26%
0.88 better than 89%
90.5 better than 83%
1.27 better than 91%
57% of 116 duels better than 69%
37% of 19 situations better than 41%
Ancient21
48% better than 26%
0.81 better than 74%
86.4 better than 70%
1.16 better than 79%
51% of 96 duels better than 40%
31% of 13 situations better than 30%
Anubis21
48% better than 27%
0.89 better than 93%
90.1 better than 87%
1.28 better than 95%
53% of 107 duels right on the average
25% of 16 situations better than 18%
Inferno8
50% -
0.79 -
79.0 -
1.14-
48% of 33 duels -
40% of 5 situations -
Cache6
33% -
0.93 -
92.8 -
1.35-
50% of 24 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LodyZzz plays

Across 249 matches LodyZzz averages K/R 0.85, ADR 87.7 and a rating of 1.23. Biggest strength: Opening duels won at 63%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 18.9 kills per match with 50% headshots. The strongest map is Dust 2 with a 60% win rate in 62 matches. In 153 of 249 matches the rating was 1.10 or higher (61%), in 50 it was below 0.90. In 165 matches with detailed stats: 44 4Ks and 8 aces. Best month by rating: August 2026 at 1.39. LodyZzz loses the most ELO on Anubis (−119 ELO, win rate 48%). Things go best on Dust 2 (+127 ELO, win rate 60%). From match no. 5 of the day on, things go best: 65% win rate, −60 ELO. Improved over the last three months: K/R +0.05, Rating +0.09, Headshots +4 pp, Win rate +5 pp, ELO +353. Unchanged in recent months: ADR at 88.9. Last 30 days: 92 matches, win rate 58%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.