LocalVandal

Poland
On FACEIT since 2016 139 matches tracked
Last updated:

How does LocalVandal play?

Rating 1.02 K/R 0.73 ADR 82.3 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 139 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 9% good 1.10 to 1.29 23% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Strength
Last one alive

27% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 27%+5 pp · Ø 22% better than 83%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 2.2
Knife kills 2 in 139 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so slightly below the average (13.3%).

2K rounds 12.4%−0.9 pp · Ø 13.3% better than 24%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 4 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 5.8+1.6 · Ø 4.2 better than 86%
Enemies flashed per round 0.50+0.22 · Ø 0.28 better than 91%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 82.5, Headshots at 43%
▼ Got worse
Win rate −22 pp, ELO −399

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −45 ELO
23 matches · 30% win rate
On Thursdays −30 ELO, win rate 27%

LocalVandal loses the most ELO in match 3 of the day: −45 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.46 · Cache
  3. Most kills in a match: 37 · Cache

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage31
55% better than 64%
0.69 better than 28%
78.5 better than 40%
0.98 better than 35%
51% of 149 duels right on the average
50% of 26 situations better than 80%
Cache28
46% -
0.79 -
87.0 -
1.09-
53% of 133 duels -
50% of 18 situations -
Nuke21
57% better than 58%
0.80 better than 65%
86.0 better than 66%
1.16 better than 74%
48% of 109 duels better than 26%
47% of 15 situations better than 68%
Ancient18
44% better than 24%
0.72 better than 38%
83.3 better than 60%
0.98 better than 32%
40% of 89 duels better than 3%
25% of 12 situations better than 18%
Anubis17
41% better than 18%
0.67 better than 18%
79.7 better than 43%
0.91 better than 15%
42% of 77 duels better than 8%
27% of 11 situations better than 26%
Dust 215
27% better than 1%
0.72 better than 41%
81.4 better than 52%
1.00 better than 39%
47% of 51 duels better than 26%
33% of 6 situations better than 39%
Inferno9
44% -
0.64 -
75.7 -
0.83-
45% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LocalVandal plays

Across 139 matches LocalVandal averages K/R 0.73, ADR 82.3 and a rating of 1.02. Biggest strength: Utility damage per round at 5.8, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 42% headshots. The strongest map is Nuke with a 57% win rate in 21 matches. In 51 of 139 matches the rating was 1.10 or higher (37%), in 51 it was below 0.90. In 108 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: September 2026 at 1.09. LocalVandal loses the most ELO in match 3 of the day (−45 ELO, win rate 30%). Things go best on Mirage (+8 ELO, win rate 55%). Match no. 1 of the day goes best: 56% win rate. Got weaker: Win rate −22 pp, ELO −399. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 82.5, Headshots at 43%. Last 30 days: 4 matches, win rate 100%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.