LoKsII69

Russia
92 matches tracked 43 matches in 30 days
ELO ▲ 412
2,104
30-day peak: 2,104
Rank EU
#179,707
Russia #46,060 in Russia
Last updated:

How does LoKsII69 play?

Rating 1.07 K/R 0.73 ADR 79.2 from 92 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 92 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average.
AWPerClutcher
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 4%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Strength
Last one alive

3.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 47%+9 pp · Ø 38% better than 89%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 3.0+1.4 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (49%).

Headshot rate 40%−9 pp · Ø 49% better than 10%
AWP share of kills 22%+12 pp · Ø 10% better than 90%
K/D 1.09+0.09 · Ø 1.00 better than 80%
Pistol kills per match 3.0
Knife kills 3 in 92 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 61%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 15x 4K, 5 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 65%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 9 average
Whether LoKsII69 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 92 matches, all from the last 3 months.

Kills per round (K/R)

0.72
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 92 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
37 matches · 54% win rate
On Dust 2 −28 ELO
25 matches · 48% win rate

LoKsII69 loses the most ELO on Mirage: −29 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 67 · Dust 2
  2. Highest rating in a match: 2.20 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 92 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
54% better than 63%
0.69 better than 32%
74.2 better than 23%
1.00 better than 47%
52% of 89 duels better than 61%
50% of 26 situations better than 80%
Dust 225
48% better than 41%
0.72 right on the average
81.7 better than 61%
1.04 better than 63%
47% of 97 duels better than 31%
35% of 20 situations better than 44%
Anubis13
69% -
0.77 -
80.7 -
1.18-
50% of 30 duels -
44% of 9 situations -
Nuke9
22% -
0.81 -
82.2 -
1.13-
58% of 26 duels -
50% of 8 situations -
Ancient5
20% -
0.74 -
82.1 -
1.04-
64% of 11 duels -
60% of 5 situations -
Inferno3
67% -
1.05 -
97.6 -
1.56-
80% of 5 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How LoKsII69 plays

Across 92 matches LoKsII69 averages K/R 0.73, ADR 79.2 and a rating of 1.07. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 9 players. Most room to improve: Rounds with first kill at 6%, better than only 4% of level 9 players. Averages 17.2 kills per match with 40% headshots. The strongest map is Anubis with a 69% win rate in 13 matches. In 39 of 92 matches the rating was 1.10 or higher (42%), in 31 it was below 0.90. In 92 matches with detailed stats: 15 4Ks and 5 aces. Best month by rating: August 2026 at 1.16. LoKsII69 loses the most ELO on Mirage (−29 ELO, win rate 54%). Last 30 days: 43 matches, win rate 44%, net ELO −105.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.