Llama

Russia
On FACEIT since 2018 99 matches tracked 53 matches in 30 days
ELO ▼ 6
2,683
30-day peak: 2,689
Rank EU
#27,446
Russia #7,940 in Russia
Last updated:
Next update possible in 19m 6s

How does Llama play?

Rating 1.10 (from 78 matches) K/R 0.77 ADR 83.2 from 99 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 78 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 26% normal 0.90 to 1.09 15% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average. Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 94%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.05+0.01 · Ø 1.04 better than 49%
Pistol kills per match 2.8
Knife kills 1 in 99 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 77%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 67%
MVPs per match 2.8+0.4 · Ø 2.4 better than 87%
4Ks and aces 12x 4K, 2 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 10%
Enemies flashed per round 0.26−0.04 · Ø 0.30 better than 38%
Deaths per round 73%+1 pp · Ø 72% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.04, ADR +4.6, Win rate +14 pp
= Stayed the same
Rating at 1.09
▼ Got worse
Headshots −8 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.79 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 99 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 −49 ELO, win rate 34%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Highest rating in a match: 2.56 · Nuke
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 99 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
48% better than 34%
0.76 better than 57%
83.2 better than 59%
1.02 better than 39%
46% of 96 duels better than 20%
50% of 8 situations better than 82%
Anubis22
50% better than 40%
0.80 better than 74%
84.5 better than 66%
1.14 better than 78%
56% of 85 duels better than 71%
75% of 4 situations better than 98%
Mirage14
57% -
0.74 -
77.1 -
1.03-
40% of 70 duels -
10% of 10 situations -
Cache12
67% -
0.82 -
88.5 -
1.13-
55% of 44 duels -
50% of 2 situations -
Inferno9
33% -
0.76 -
83.3 -
1.29-
50% of 24 duels -
33% of 3 situations -
Nuke9
44% -
0.76 -
81.6 -
1.19-
70% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Llama plays

Across 99 matches Llama averages K/R 0.77 and ADR 83.2; the rating across the 78 rated matches is 1.10. Biggest strength: Headshot rate at 60%, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 60% headshots. The strongest map is Cache with a 67% win rate in 12 matches. In 41 of 78 matches the rating was 1.10 or higher (53%), in 25 it was below 0.90. In 58 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. Improved over the last three months: K/R +0.04, ADR +4.6, Win rate +14 pp. Got weaker: Headshots −8 pp. Unchanged in recent months: Rating at 1.09. Last 30 days: 53 matches, win rate 58%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.